I am an experienced 3D rendering artist skilled in modeling, lighting, and animating using Maya and ZBrush. I have expertise with scanned 3D modeling and NFT projects, and I am proficient with tools like Substance Painter, KeyShot, and Adobe Photoshop. I provide hyper-realistic renderings, texture rework, and remodeling of scanned models for various uses including websites. My work spans across design, animation, and digital media production.
I have a strong foundation in automobile engineering and animation, complemented by diplomas in CAD software and animation. As a junior lighting artist and 3D lighting artist, I have also contributed as a social media post designer and freelance 3D renderer, continuously enhancing my skills and delivering creative digital solutions.
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