Experienced visual media creator with a broad range of skills - 3D design, animation, cinematography, photography and VFX. Whether you need a 4D construction timelapse, a hyper-realistic 3D product launch, or ‘invisible’ VFX for a cinematic brand film, I can help. With a Bachelors degree in Design, I spent 6+ years working in a product design consultancy, followed by another 6 years as an interaction design consultant. I moved into media production for the cycling industry, building a large portfolio of commercial photography and video work for industry leading brands. In the last 5 years, my work has expanded to make use of my skills in 3D design, animation and visual creativity. My broad experience and skills allow me to add value to your project in many different ways. Always with attention to detail, quality and cost efficiency.…

Victor Lucas

Experienced visual media creator with a broad range of skills - 3D design, animation, cinematography, photography and VFX. Whether you need a 4D construction timelapse, a hyper-realistic 3D product launch, or ‘invisible’ VFX for a cinematic brand film, I can help. With a Bachelors degree in Design, I spent 6+ years working in a product design consultancy, followed by another 6 years as an interaction design consultant. I moved into media production for the cycling industry, building a large portfolio of commercial photography and video work for industry leading brands. In the last 5 years, my work has expanded to make use of my skills in 3D design, animation and visual creativity. My broad experience and skills allow me to add value to your project in many different ways. Always with attention to detail, quality and cost efficiency.…

Available to hire

Experienced visual media creator with a broad range of skills - 3D design, animation, cinematography, photography and VFX. Whether you need a 4D construction timelapse, a hyper-realistic 3D product launch, or ‘invisible’ VFX for a cinematic brand film, I can help.

With a Bachelors degree in Design, I spent 6+ years working in a product design consultancy, followed by another 6 years as an interaction design consultant. I moved into media production for the cycling industry, building a large portfolio of commercial photography and video work for industry leading brands. In the last 5 years, my work has expanded to make use of my skills in 3D design, animation and visual creativity.

My broad experience and skills allow me to add value to your project in many different ways. Always with attention to detail, quality and cost efficiency.

See more

Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

3D Design, Visuals and Animation at Five-D CG
January 1, 2022 - Present
Combine cinematography with cutting-edge 3D animation and VFX to create visuals that were once impossible, without a Hollywood budget. Whether you need a 4D construction timelapse, a hyper-realistic 3D product launch, or ‘invisible’ VFX for a cinematic brand film, I can help.
Marketing and Editorial Co-Director at Misspent Summers
November 1, 2019 - January 1, 2024
Misspent Summers publishes high quality cycling books. I was part of the editorial team, producing written pieces and video/animation. I also managed advertising sales.
Editorial Content and Design at Outsider Magazine
January 1, 2003 - January 1, 2005
Outsider Magazine covers all types of adventure sport and activities in Ireland. I handled photography, written content and design layout for print.
Photographer and Videographer at Self Employed
January 1, 2002 - Present
All stages of photo and video production for the cycling industry - concept generation, storyboarding, planning, location scouting, shooting, editing, post production, motion graphics and sound design. On-location action and studio images.
Interaction Designer at Frontend
January 1, 1998 - January 1, 2004
Frontend is a UI Design consultancy specialising in usability and interaction design for complex software systems. I worked as an interaction designer and project manager
Industrial Designer at Dolmen
January 1, 1993 - January 1, 1998
Dolmen is a product design consultancy. I worked on all stages of projects from concept development and design presentation, through to 3D CAD design and production detailing

Education

Bachelor of Design at National College of Art and Design
September 11, 1987 - July 11, 1991
Industrial design taught the old way - sketching on paper, marker renderings and model-making with foam, wood and clay. A great foundation in creative problem solving and visual thinking that I have used in all my professional work.

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Consumer Goods, Manufacturing, Media & Entertainment, Real Estate & Construction, Software & Internet, Other
    Industrial Construction 3D Simulation
    A video presentation bridges the gap between complex CAD data, detailed scheduling and a finished landmark site. I designed this fictional industrial construction project, built 3D models on real satellite image data and created a virtual simulation of typical construction phases. The presentation illustrates the complex logistics of a major build, seen from 360 degree aerial viewpoints. From access routes to groundworks and materials delivery, to cranes erecting steelwork and cast concrete, to building envelope completion, equipment fit-out and final site landscaping. Stakeholders can quickly see exactly how a project timeline evolves through critical engineering milestones. Instead of overwhelming stakeholders with heavy BIM data, a presentation video provides an engaging, intuitive and instantly digestible understanding of the project’s scale and operational reality. This visual clarity fosters better communication, manages stakeholder expectations, and significantly reduces risk by allowing for early identification of potential logistical bottlenecks before construction begins. The ‘4D’ view provides a powerful tool for investor relations, planning approvals, and project marketing, making complex engineering timelines easy to visualize and share. Visual clarity helps streamline decision making, keeping the project on track. video explainervideo advert animator videoeditor…
    Electric Mountain Bike Assembly
    I designed an electric mountain bike concept in Blender3D and animated all the component parts, including main motor internals which are based on real-life products. video explainervideo animator videoeditor…
    Shock Absorber Technical Explainer
    What happens inside a suspension shock absorber? I designed a rear shock absorber based on existing real products and animated the 3D components in Blender to show the assembly sequence and realistic movement of oil and coil spring with an x-ray view. Sound design for fun! video explainervideo animator videoeditor…
    Street Furniture Animation
    In addition to a set of photoreal still images, I created an animated video of this high quality street furniture for Omos](https://www.twine.net/signin…
    Street Furniture 3D Visuals
    Omos is an Irish company that designs and manufactures high quality bespoke street furniture, they needed a set of high quality images to show their products in the best way possible, in a way that would be attractive to architects and urban planners. The first stage was to develop the visual style and atmosphere for the environment. I collected a range of reference images, showing a range of styles showing modern urban environments, with a range of lighting and atmosphere. The client chose a minimal modern industrial aesthetic with neutral colours and understated textures. This would compliment the materials used in Omos furniture products - brushed stainless steel, uncoated Iroko timber and granite. Based on engineering CAD models created by Omos in Solid Works, I built 3D scenes in Blender with raw concrete wall and polished concrete floor, soft atmospheric lighting and simple visual composition. It was important that the colours and textures of the wood-grain and brushed stainless steel would accurately match the real-life products, so I produced several custom texture maps to find the perfect match. Once the visual direction was agreed, we choose a selection of Omos flagship products and I created a set of matching images. The finished images are currently in use at Omos.ie](https://www.twine.net/signin animator renderer photoreal…