VM

Victor Marino

Available to hire

Hi, I’m Victor Marino, a curious and analytical professional with 11+ years of corporate experience across Marketing, Finance, Research, IT, and Game Production.

About

Hi, I’m Victor Marino, a curious and analytical professional with 11+ years of corporate experience across Marketing, Finance, Research, IT, and Game Production. I’m currently developing skills in manual and automated testing (Python, JavaScript, Selenium, Puppeteer), API testing, SQL, and mobile testing. My background in data analysis, risk management, and process improvement has strengthened my communication and problem-solving abilities. I aim to apply this blend of corporate experience and technical expertise to deliver high-quality, user-focused digital products as a QA Analyst.

I enjoy leading cross-functional teams, optimizing processes, and delivering on ambitious goals. I’m passionate about building engaging, well-tested games and digital experiences that meet stakeholder needs and delight users.

  • 2 years' experience
  • Joined January 2026

Languages

  • PortugueseFluent
  • EnglishFluent
  • Spanish; CastilianIntermediate
  • GermanBeginner
  • ChineseBeginner
  • FrenchBeginner

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Work experience

Game Producer · IzyplayJun 2025 – Oct 2025 · 5 mos

Led cross-functional game development teams using Agile SCRUM to ensure timely, high-quality, and on-budget project delivery. Skilled in project management tools like Trello, ClickUp, and Jira, as well as game engines such as Unity and Unreal.

Project Manager / Game Producer · MNSTR StudioJun 2023 – Feb 2024 · 9 mos

Led and optimized the game development life cycle to deliver high-quality products aligned with stakeholder needs and company goals. Oversaw monitoring, analytics, and daily SCRUM management, including backlog prioritization and international stakeholder communication.

Project Manager / Game Producer · TripianoNov 2022 – Dec 2024 · 2 yrs 2 mos

Led the game development team using Agile SCRUM to ensure projects were completed efficiently, on time, and within budget. Managed planning and task tracking through Trello, Jira, Confluence, Hubstaff, and Asana, while using Discord to maintain clear communication, gather feedback, and keep the team aligned with project goals.

Education

QA Analyst bootcamp · Tip le Ten2030 – 2026
Graduate in Game Development · Anhembi Morumbi2030 – 2023
Specialization in Game Design, Unity and Unreal development · EBAC - Escola Brasileira de Artes Criativas e Tecnologia2030 – 2023
Bachelor in International Relations with emphasis in International Marketing and Investor Relations · ESPM - Escola Superior de Propaganda e Marketing2030 – 2015

Certifications and awards

QA Analyst Bootcamp2030 – 2026
Specialization in Game Design, Unity and Unreal development2030 – 2023
Bachelor in International Relations with emphasis in International Marketing and Investor Relations2030 – 2015

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