I am an animator and artist, constantly striving to improve and excel in my art and technique. I enjoy learning new tools and quickly adapt to new working environments. My natural curiosity has led me to work anywhere from TV series, commercials to games. As I am a very positive and outgoing person, I always welcome criticism of my work and I gladly comment on the work of colleagues if I am asked to do so.

Vihren Paounov

I am an animator and artist, constantly striving to improve and excel in my art and technique. I enjoy learning new tools and quickly adapt to new working environments. My natural curiosity has led me to work anywhere from TV series, commercials to games. As I am a very positive and outgoing person, I always welcome criticism of my work and I gladly comment on the work of colleagues if I am asked to do so.

Available to hire

I am an animator and artist, constantly striving to improve and excel in my art and technique. I enjoy learning new tools and quickly adapt to new working environments.

My natural curiosity has led me to work anywhere from TV series, commercials to games. As I am a very positive and outgoing person, I always welcome criticism of my work and I gladly comment on the work of colleagues if I am asked to do so.

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Language

Bulgarian
Fluent
English
Fluent

Work Experience

Gameplay Animator at Snowman
April 1, 2022 - November 1, 2024
Rigging characters and props; creating animations of game characters and props.
3D Animator at Atmosphere Entertainment
January 1, 2021 - December 1, 2021
Projects: Titan Quest, Gothic: Remake. Responsibilities: Creating animations of game characters, including quadruped and hexapod creature animations; Rigging and skinning of characters on Titan Quest.
3D Animator at Bon Art Studios
June 1, 2018 - March 1, 2019
Project: Popcorn Revenge. On-ride game. Responsibilities: Creating animations of characters and props.
3D Artist at B12
May 1, 2017 - September 1, 2017
Project: War of Tanks. Mobile game. Responsibilities: Creating hard surface models and assets such as tanks, vehicles and weapons.
2D Animator at Elliott Animation
January 1, 2013 - December 1, 2015
Project: Grojband, Total Drama Island. TV shows. Responsibilities: Creating character animations in Flash.
3D Animator at SOHO VFX
June 1, 2012 - December 1, 2013
Project: The Beet Party. TV series. Responsibilities: Creating character animations for all characters in the series.
3D Animator at Gameloft
February 1, 2009 - April 1, 2012
Project: Castle Frenzy, Zombie Infection. Mobile games. Responsibilities: Creating animations for game characters and props.
3D Animator at C.O.R.E. Digital Pictures
January 1, 2005 - April 1, 2008
Project: Super Why. TV series. Responsibilities: Creating character animations for mobile games.
3D Animator at Elliott Animation
April 1, 2000 - October 1, 2004
Projects: Super Why. TV series; Sitting Ducks; Backyardigans. Responsibilities: Creating character animations for TV shows and 3D animations for TV projects.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet