Available to hire
Hi, I’m Vikas Kunwar, a 3D character animator and motion capture animation artist with around three years of experience in the animation industry. I create loopable 3D animations for mobile games and applications using Autodesk Maya, and I also check and verify animation quality in game-engine workflows like Unity.
I also specialize in cleaning up motion capture animation data using the Autodesk Maya HIK tool, ensuring the output meets high-quality standards. When needed, I quality-check animations in Blender as well, and I’m comfortable working across animation, rigging basics, and motion-capture cleanup to deliver polished, production-ready results.
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Intermediate
Hindi
Advanced
Work Experience
3D Animator at Pluto
November 1, 2023 - August 1, 2024Created loopable 3D animations for mobile games and applications using Autodesk Maya. Checked and validated animation outputs in the Unity game engine.
Motion Capture Animation Artist | 3D Animator at Datagen Content Studio
February 1, 2022 - July 1, 2023Cleaned up motion capture animation data using the Autodesk Maya HIK tool with high-quality standards. Performed quality checks of the animations in Blender.
3D Animator at Monisha Animation Workshop
July 1, 2021 - January 1, 2022Created loopable 3D animations for mobile games using Autodesk Maya.
Education
B.Sc. Animation and Multimedia at Kelvin Institute of Technology
January 1, 2017 - January 1, 2020Diploma in Computer Animation at Arena Animation Institute
January 1, 2017 - January 1, 2020Qualifications
Industry Experience
Gaming, Media & Entertainment
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