I’m an experienced Software Engineer with 6+ years of expertise building interactive applications and games across AR/VR, 2D/3D, casino-style games, and software tools. I enjoy creating smooth, engaging user experiences and gameplay features while staying quick to learn new technologies and explore new domains. I’ve worked across the full game and app development lifecycle—from concept to release—collaborating with cross-functional teams to deliver high-quality, optimized products. My background includes building dynamic, data-driven UIs, integrating mobile and web services, and implementing robust game systems using tools like Unity, C#, and web technologies.…

Vinay Meena

I’m an experienced Software Engineer with 6+ years of expertise building interactive applications and games across AR/VR, 2D/3D, casino-style games, and software tools. I enjoy creating smooth, engaging user experiences and gameplay features while staying quick to learn new technologies and explore new domains. I’ve worked across the full game and app development lifecycle—from concept to release—collaborating with cross-functional teams to deliver high-quality, optimized products. My background includes building dynamic, data-driven UIs, integrating mobile and web services, and implementing robust game systems using tools like Unity, C#, and web technologies.…

Available to hire

I’m an experienced Software Engineer with 6+ years of expertise building interactive applications and games across AR/VR, 2D/3D, casino-style games, and software tools. I enjoy creating smooth, engaging user experiences and gameplay features while staying quick to learn new technologies and explore new domains.

I’ve worked across the full game and app development lifecycle—from concept to release—collaborating with cross-functional teams to deliver high-quality, optimized products. My background includes building dynamic, data-driven UIs, integrating mobile and web services, and implementing robust game systems using tools like Unity, C#, and web technologies.

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Experience Level

Expert
Expert
Expert
Expert

Language

Javanese
Beginner

Work Experience

Senior Software Engineer at InCLOTHING TECH LLC
January 1, 2024 - January 1, 2025
Contributed to the development of FashionR, a 3D clothing design application that automates sewing, costing, pattern making, and finishing tasks. Focused on enhancing UI/UX to make the app more intuitive and responsive across devices. Designed and implemented new features using dynamic, data-driven UI with view models and structured data models, and collaborated with cross-functional teams to align UI design with business and technical goals. Built a rectangle selection tool for PDFs to extract text, making document handling easier and more efficient for users.
Game Engineer at FashionRMObackIdc
January 1, 2021 - January 1, 2024
Developed Bluetooth peer-to-peer multiplayer functionality and implemented the Matrix Subtest and Spatial Integration Subtest. Created an instruction system and drag-and-drop features using Bluetooth peer-to-peer communication across iPads. Wrote editor scripts for dynamic resolution conversion to meet iPad requirements. Worked across mobile development and handled data serialization, saving/loading, and JSON processing. Coordinated coding and version control workflows using Unity Collaborate, Plastic SCM, and GitHub.
Software Engineer at LoopVR Luxury
January 1, 2020 - January 1, 2021
Built an ART try-on feature using Unity MARS, Manomotio SDK, and OpenCV. Integrated WebRTC (Agora) and optimized for Android/WebGL. Enabled dynamic JSON-based data loading and migrated the project to PlayCanvas. Created an AR VFX portal using Unity VFX Graph and Shader Graph, including dialogue systems and modules for surface, image, and plane tracking. Fixed physics and collision bugs to improve game stability and performance.
Game Engineer at Other s MobZway Tech
January 1, 2019 - January 1, 2021
Developed and launched multiplayer 2D/3D games using Photon and SmartFoxServer (SFS), including real-money titles such as Poker, Rummy, Ludo, Slots, and 8 Ball Pool across Android, iOS, Windows, macOS, and WebGL. Integrated key services such as Unity In-App Purchases, Google AdMob, Applifier Deep linking, Firebase push notifications, and Google Maps. Managed backend web services, APIs, and version control with Bitbucket and SourceTree. Worked on slots/lottery/casino game systems and platform compatibility.

Education

Bachelor of Technology in Computer Science at Arya Institute of Engineering and Management
January 1, 2015 - January 1, 2019

Qualifications

DS Learning Certificate - Udemy
October 1, 2022 - September 26, 2026
The Complete Unity Indie Game Developer Course - Udemy
December 1, 2017 - September 26, 2026
C and C++ Certifications - Spoken Tutorials (IIT Bombay)
January 11, 2030 - September 26, 2026

Industry Experience

Gaming, Software & Internet, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert

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