I’m an experienced Software Engineer with 6+ years of expertise building interactive applications and games across AR/VR, 2D/3D, casino-style games, and software tools. I enjoy creating smooth, engaging user experiences and gameplay features while staying quick to learn new technologies and explore new domains.
I’ve worked across the full game and app development lifecycle—from concept to release—collaborating with cross-functional teams to deliver high-quality, optimized products. My background includes building dynamic, data-driven UIs, integrating mobile and web services, and implementing robust game systems using tools like Unity, C#, and web technologies.
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