I'm a 3D Rigging Artist who specializes in character and creature rigging from India and now in Ireland. With over 15 years of experience in animation, VFX, and gaming, I have worked on feature films, TV shows, and commercials for major studios like Netflix, Marvel, Nickelodeon, Lyca Productions, and Eros International. My expertise lies in creating animation-friendly, production-ready rigs using Advanced Skeleton, mGear, and Maya, ensuring clean deformations, advanced facial setups, and technical precision. What sets me apart is my ability to create animation-friendly, production-ready rigs with clean deformations, advanced facial setups, and technical precision. My expertise extends Whether it’s bipeds, quadrupeds, or stylized characters, I ensure seamless control and flexibility for animators. Employment and Project Experience Character Rigger – Giant Animation (Ireland) September 2022 – January 2024 Specialized in mGear rigging for Maya Worked on The Fairly OddParents (Netflix) – Rigging characters and props Senior Rigging Artist – Phantom FX (India) June 2019 – December 2021 Rigged creatures and props for Haathi Mere Saathi (Eros International), Seema Raja (24 AM Studios), and TED (feature film commercial) Developed Leopard Muscle Rig & Shot Sculpting Senior Rigging Artist – Technicolor (Bangalore) February 2019 – June 2019 Worked on Marvel’s Spidey and His Amazing Friends (Pilot) – Character rigging Senior Rigging Artist – Xentrix Studios, Phantom FX, Rankymarx, and More 2017 – 2019 Rigged characters and assets for Shimmer and Shine (Nickelodeon), Nippon Paint Commercial, and more 🚀 Looking for a dedicated and experienced rigging artist? Let’s collaborate! 📽 Showreel: YouTube : _Website not available. Sign in: https://www.twine.net/signup_ 💼 LinkedIn: linkedin.com/in/vinodh-ma

vinodh r

I'm a 3D Rigging Artist who specializes in character and creature rigging from India and now in Ireland. With over 15 years of experience in animation, VFX, and gaming, I have worked on feature films, TV shows, and commercials for major studios like Netflix, Marvel, Nickelodeon, Lyca Productions, and Eros International. My expertise lies in creating animation-friendly, production-ready rigs using Advanced Skeleton, mGear, and Maya, ensuring clean deformations, advanced facial setups, and technical precision. What sets me apart is my ability to create animation-friendly, production-ready rigs with clean deformations, advanced facial setups, and technical precision. My expertise extends Whether it’s bipeds, quadrupeds, or stylized characters, I ensure seamless control and flexibility for animators. Employment and Project Experience Character Rigger – Giant Animation (Ireland) September 2022 – January 2024 Specialized in mGear rigging for Maya Worked on The Fairly OddParents (Netflix) – Rigging characters and props Senior Rigging Artist – Phantom FX (India) June 2019 – December 2021 Rigged creatures and props for Haathi Mere Saathi (Eros International), Seema Raja (24 AM Studios), and TED (feature film commercial) Developed Leopard Muscle Rig & Shot Sculpting Senior Rigging Artist – Technicolor (Bangalore) February 2019 – June 2019 Worked on Marvel’s Spidey and His Amazing Friends (Pilot) – Character rigging Senior Rigging Artist – Xentrix Studios, Phantom FX, Rankymarx, and More 2017 – 2019 Rigged characters and assets for Shimmer and Shine (Nickelodeon), Nippon Paint Commercial, and more 🚀 Looking for a dedicated and experienced rigging artist? Let’s collaborate! 📽 Showreel: YouTube : _Website not available. Sign in: https://www.twine.net/signup_ 💼 LinkedIn: linkedin.com/in/vinodh-ma

Available to hire

I’m a 3D Rigging Artist who specializes in character and creature rigging from India and now in Ireland.

With over 15 years of experience in animation, VFX, and gaming, I have worked on feature films, TV shows, and commercials for major studios like Netflix, Marvel, Nickelodeon, Lyca Productions, and Eros International. My expertise lies in creating animation-friendly, production-ready rigs using Advanced Skeleton, mGear, and Maya, ensuring clean deformations, advanced facial setups, and technical precision.

What sets me apart is my ability to create animation-friendly, production-ready rigs with clean deformations, advanced facial setups, and technical precision.
My expertise extends Whether it’s bipeds, quadrupeds, or stylized characters, I ensure seamless control and flexibility for animators.

Employment and Project Experience
Character Rigger – Giant Animation (Ireland)
September 2022 – January 2024

Specialized in mGear rigging for Maya
Worked on The Fairly OddParents (Netflix) – Rigging characters and props
Senior Rigging Artist – Phantom FX (India)
June 2019 – December 2021

Rigged creatures and props for Haathi Mere Saathi (Eros International), Seema Raja (24 AM Studios), and TED (feature film commercial)
Developed Leopard Muscle Rig & Shot Sculpting
Senior Rigging Artist – Technicolor (Bangalore)
February 2019 – June 2019

Worked on Marvel’s Spidey and His Amazing Friends (Pilot) – Character rigging
Senior Rigging Artist – Xentrix Studios, Phantom FX, Rankymarx, and More
2017 – 2019

Rigged characters and assets for Shimmer and Shine (Nickelodeon), Nippon Paint Commercial, and more
🚀 Looking for a dedicated and experienced rigging artist? Let’s collaborate!

📽 Showreel: YouTube : Website not available. Sign in: https://www.twine.net/signup
💼 LinkedIn: linkedin.com/in/vinodh-ma

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Experience Level

Language

English
Advanced
Tamil
Fluent

Work Experience

Add your work experience history here.

Education

Batchelor of Science in Information Technology at Annamalai University
November 5, 2024 - November 5, 2024

Qualifications

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Industry Experience

Media & Entertainment
    paper The Fairly Odd Parents, The New wish..!

    Project: The Fairly OddParents: The New Wish
    Role: Character Rigging Artist
    Tools: Maya, mGear
    Youtube:

    I worked on The Fairly OddParents: The New Wish as a Character Rigging Artist, using Maya and mGear to create expressive, high-quality rigs tailored to Nickelodeon’s animation style. Collaborating with animators, I ensured smooth character deformations and flexible controls that aligned with the show’s energetic and comedic tone.

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