Available to hire
A composite music producer and sound designer with a solid foundation in music theory, elective
composition background, and multi-instrument studio tracking capabilities. Experienced across
large-scale national artistic projects, a leading ed-tech group, and independent game audio
pipelines. Proficient in executing full-stage industrialized workflows from tracking to mastering.
Proven record interfacing with mainstream commercial media, streaming platforms (100M+
streams), and international academic circles.
Experience Level
Language
English
Intermediate
Chinese
Fluent
Work Experience
Audio Designer at Beijing TAL Education Group (Xueersi)
September 1, 2025 - PresentManaged end-to-end audio pipelines for premium educational products; optimized workflows by integrating Splice assets and Suno AI; synchronized voiceover with background scores; performed advanced audio restoration and loudness leveling; standardized asset management for large corporate libraries.
Session Musician (Guitar & Bass) at Commercial Artist Collaborations
January 1, 2026 - PresentStudio session musician for Mandopop and mainstream entertainment markets; recorded core guitar/basslines for a mature indie single with 100M+ aggregate streams; contributed dual-tracked guitars and rhythmic textures with precise frequency carving for vocal separation.
Sound Designer & Game Composer at Independent Game Project (Unannounced)
February 1, 2026 - PresentAudio prototyping and interactive score framework development; composed original motifs and spatial ambiance prototypes; procured and organized foundational asset libraries for action SFX and ambient soundscapes.
MIDI Producer at National Centre for the Performing Arts (NCPA) Exhibition — "Yan'an"
September 1, 2024 - October 1, 2024Produced full-score MIDI sequencing and orchestration for music and dance epic featured in the 'Spring Blossoms and Autumn Fruits' stage exhibition; used layered symphonic strings and ethnic instrument libraries to achieve realistic mockups synchronized with live choreography under tight deadlines.
Education
Bachelor of Arts in Musicology at Guangdong Polytechnic Normal University
September 1, 2021 - June 1, 2025Qualifications
Third Prize in Electronic Music – Regional Music Technology Design Competition
January 11, 2030 - June 15, 2026Guangdong-Hong Kong-Macao Mixing Technology Innovation Award
November 24, 2024 - November 27, 2024Industry Experience
Media & Entertainment, Education, Gaming
Experience Level
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