Reid is a composer based in Las Vegas, Nevada, where he creates immersive and impactful audio experiences in a full-time role for American Gaming Systems. After graduating from Berklee College of Music in 2011, he began his career as a guitarist in production shows like Legends in Concert, and has played in countless acts, both touring and on the Las Vegas strip. Reid has contributed to projects for renowned companies such as Aristocrat, Konami, IGT, SegaSammy, Booming Games, TapSlots, and many more. At AGS, he combines technical expertise with creative artistry, crafting compelling soundscapes and original compositions. Through his studio, Gritbox, Reid explores diverse musical projects, including collaborations with brands like SNOOZ, dynamic soundtracks for games, as well as recording, mixing, and production projects for a range of clients. A devoted husband and proud new father, Reid balances family life with a thriving career fueled by his passion for music and commitment to excellence.

Reid Heidel

PRO

Reid is a composer based in Las Vegas, Nevada, where he creates immersive and impactful audio experiences in a full-time role for American Gaming Systems. After graduating from Berklee College of Music in 2011, he began his career as a guitarist in production shows like Legends in Concert, and has played in countless acts, both touring and on the Las Vegas strip. Reid has contributed to projects for renowned companies such as Aristocrat, Konami, IGT, SegaSammy, Booming Games, TapSlots, and many more. At AGS, he combines technical expertise with creative artistry, crafting compelling soundscapes and original compositions. Through his studio, Gritbox, Reid explores diverse musical projects, including collaborations with brands like SNOOZ, dynamic soundtracks for games, as well as recording, mixing, and production projects for a range of clients. A devoted husband and proud new father, Reid balances family life with a thriving career fueled by his passion for music and commitment to excellence.

Available to hire

Reid is a composer based in Las Vegas, Nevada, where he creates immersive and impactful audio experiences in a full-time role for American Gaming Systems. After graduating from Berklee College of Music in 2011, he began his career as a guitarist in production shows like Legends in Concert, and has played in countless acts, both touring and on the Las Vegas strip. Reid has contributed to projects for renowned companies such as Aristocrat, Konami, IGT, SegaSammy, Booming Games, TapSlots, and many more. At AGS, he combines technical expertise with creative artistry, crafting compelling soundscapes and original compositions. Through his studio, Gritbox, Reid explores diverse musical projects, including collaborations with brands like SNOOZ, dynamic soundtracks for games, as well as recording, mixing, and production projects for a range of clients. A devoted husband and proud new father, Reid balances family life with a thriving career fueled by his passion for music and commitment to excellence.

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Experience Level

Expert
Expert
Expert
Expert

Work Experience

Senior Composer - Sound Designer at American Gaming Systems
March 1, 2022 - Present
Responsible for composing/recording/mixing/mastering and playing multiple instruments for game music; sound design; daily use of FMOD to implement music and sound into the game; collaborated with software engineers in Unity to ensure FMOD events are properly coded; worked with art and animation teams; contracting, directing, and recording voiceover talent.
Owner / Senior Composer - Sound Designer at Casino Music and Sound LTD
August 1, 2020 - March 1, 2022
Creates original music and sound effects for casino games; clients include SegaSammy Creation, Konami, Booming Games, Platipus Gaming, TapSlots, Spadegaming, and others; responsible for composing/recording/mixing/mastering and playing multiple instruments; sound design; audio implementation with HTML5 and Unity; contracting, directing, and recording voiceover talent.
Senior Composer - Sound Designer at International Game Technology PLC
October 1, 2018 - June 1, 2020
Composed/recorded/mixed/mastered and played multiple instruments; sound design; created numerous sound effects; collaborated with Unity engineers to implement audio; supported art/animation teams; contracting, directing, and recording voiceover talent.
Composer - Sound Designer at Aristocrat Technologies
March 1, 2016 - June 1, 2018
Composed/recorded/mixed/mastered and played multiple instruments; sound design; coordinating with software engineers to implement audio; collaboration with art/animation for game aesthetics.
Freelance Musician/Producer/Engineer at Self - Employed
May 1, 2011 - Present
Performing, composing, engineering, producing, and arranging music in studio and live settings; performed with multiple groups; recorded clients’ material; wrote/composed music.
Front - Of - House Audio Engineer at Downtown Project
October 1, 2013 - June 1, 2015
Provided FOH audio for two downtown Las Vegas venues; interpreted stage plots; assisted in backline setup; worked with monitor engineer; mixed audio; ensured artists comfortable; used gear such as Behringer X32, Shure and Sennheiser mics, and Martin Audio monitors.
Musician at Dustree Productions
January 1, 2014 - February 1, 2018
Guitarist for multiple bands for casinos and other venues; learned extensive material; rehearsed regularly; maintained equipment; adhered to gig schedules.
Musician at BackBeat Village
June 1, 2012 - May 1, 2014
Guitarist in an 11-piece R&B/Funk cover band; sight-read charts; improvisation.
Musician at OnStage Entertainment
June 1, 2012 - August 1, 2012
Band member for Legends in Concert; rehearsals and nightly performances on the Las Vegas strip.
Musician/DAW Engineer at OnStage Entertainment
October 1, 2011 - May 1, 2013
Maintained, prepared, and managed the Windows-based DAW (SAW Studio) for the show; played guitars and programmed MIDI; supported sessions with vocalists and other musicians.
Engineer/Session Musician at Face Productions
May 1, 2011 - May 1, 2014
Recreated and recorded audio tracks for Legends in Concert; performed guitar parts; recorded and engineered sessions with vocalists, pedal steel guitarists, and pianists.
Performance Division Technical Specialist at Berklee College of Music
October 1, 2009 - May 1, 2011
Troubleshooted equipment; supported clients; resolved technical issues with gear and software; customer-facing support.
Instructor/Recording Engineer at Day Jams
June 1, 2008 - August 1, 2009
Taught guitar and music theory; served as recording/sound engineer at a youth summer program.
Intern at Thermal Relief Design
May 1, 2010 - July 1, 2010
Quality control on audio products; tested gear using Audio Precision equipment.
Intern at Digital Insight Recording Studios
May 1, 2010 - August 1, 2010
Shadowed engineers; assisted and recorded sessions; studio upkeep.

Education

B.M., Music Production and Engineering at Berklee College of Music, Boston, MA
January 11, 2030 - April 13, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet