I’m a 3D Apparel Designer specializing in digital garment development, working with CLO3D and Marvelous Designer to create realistic fabric simulation, fit-focused virtual sampling, and polished 3D visualization. I also build garment construction-ready assets and support broader character/digital content pipelines with production-friendly workflows.
In my recent portfolio rebuild, I developed multiple CLO3D projects across women’s, men’s, and children’s apparel, refining material physical properties and improving simulation results before final rendering and presentation. I’m currently available immediately and open to freelance and on-site opportunities, including roles where strong technical apparel visualization and construction knowledge are key.
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