I’m a Computer Science (Games) + Applied Math senior student at USC with hands-on experience building gameplay systems and technical tools. I’ve worked on projects across real-time graphics, engine programming, and interactive prototypes, and I enjoy turning messy ideas into polished, reliable features. I’m detail-oriented, fast to iterate, and communicate clearly with both technical and non-technical teammates.

Rui Wang (Nicole)

I’m a Computer Science (Games) + Applied Math senior student at USC with hands-on experience building gameplay systems and technical tools. I’ve worked on projects across real-time graphics, engine programming, and interactive prototypes, and I enjoy turning messy ideas into polished, reliable features. I’m detail-oriented, fast to iterate, and communicate clearly with both technical and non-technical teammates.

Available to hire

I’m a Computer Science (Games) + Applied Math senior student at USC with hands-on experience building gameplay systems and technical tools. I’ve worked on projects across real-time graphics, engine programming, and interactive prototypes, and I enjoy turning messy ideas into polished, reliable features. I’m detail-oriented, fast to iterate, and communicate clearly with both technical and non-technical teammates.

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Experience Level

Expert
Expert

Work Experience

Learning Assistant / TA at University of Southern California
August 1, 2025 - December 1, 2025
Assisted in teaching a Unity-based mobile game development course with weekly labs and office hours to resolve confusion about mobile deployment, optimization, and performance constraints; graded assignments and provided detailed feedback on gameplay mechanics and code quality.
Software Engineer Intern at Tencent Games
June 1, 2025 - August 1, 2025
Developed an AI-driven NPC interaction system integrating an AI Chat Server with real-time text and voice dialogue for a generative survival sandbox game; optimized client-server communication to reduce latency, resolved desynchronization bugs, and expanded NLP parsing for natural player commands.

Education

B.S., Computer Science (Games) at University of Southern California
January 11, 2030 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment