I'm a passionate Software Engineer with 1 year of professional internship experience, bringing strong problem-solving skills and a love for building impactful software. My main interest lies in game development, where creativity meets code. Currently, I'm working on a personal game project using Godot 4.3, exploring innovative gameplay mechanics and refining my skills in GDScript. I'm also proficient in Java, C++, and C#, giving me the flexibility to adapt to different development environments and challenges. Driven by curiosity and a desire to constantly grow, I'm always looking for opportunities to collaborate on exciting projects and push the boundaries of interactive experiences.

William Brouillard Benoit

I'm a passionate Software Engineer with 1 year of professional internship experience, bringing strong problem-solving skills and a love for building impactful software. My main interest lies in game development, where creativity meets code. Currently, I'm working on a personal game project using Godot 4.3, exploring innovative gameplay mechanics and refining my skills in GDScript. I'm also proficient in Java, C++, and C#, giving me the flexibility to adapt to different development environments and challenges. Driven by curiosity and a desire to constantly grow, I'm always looking for opportunities to collaborate on exciting projects and push the boundaries of interactive experiences.

Available to hire

I’m a passionate Software Engineer with 1 year of professional internship experience, bringing strong problem-solving skills and a love for building impactful software. My main interest lies in game development, where creativity meets code.

Currently, I’m working on a personal game project using Godot 4.3, exploring innovative gameplay mechanics and refining my skills in GDScript. I’m also proficient in Java, C++, and C#, giving me the flexibility to adapt to different development environments and challenges.

Driven by curiosity and a desire to constantly grow, I’m always looking for opportunities to collaborate on exciting projects and push the boundaries of interactive experiences.

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Skills

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Gameplay/UI Developer at Independent game creation project
September 1, 2024 - Present
Development and integration of modular systems for gameplay and UI. Design and implementation of game mechanics for different characters in the game. Establish modular frameworks for online functionality.
Intern: Automation at Ludia
September 1, 2022 - January 1, 2023
Java development for creating end to end automated tests. Impact analysis and migration of Ansible software. Creating test series for users using the Step platform.
Intern, developer at Caisse de Dépôt et Placement du Québec
January 1, 2021 - April 1, 2021
Development and integration of IT tools for various internal departments. Configuring user systems for employees. Creation of files and scenarios for a series of functional tests. Perform business and functional analyses for various employee departments.
IT intern at Loto Québec
January 1, 2020 - April 1, 2020
Organization and planning of team meetings for the presentation of projects concerning the realization of automated test series using Selenium. Creating automated tests using the Selenium framework. Modification of web pages for casino employees.

Education

Bachelor of Software Engineering at École de technologie supérieure
January 11, 2030 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Other

Skills

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate