I’m a Visual Development Designer and Concept Artist with over 10 years of experience in digital design, UI development, and 2D/3D content creation. I specialize in concept art, game visuals, and interface design for games and software projects. With a background in game graphics (RMIT), industrial design (FZD School of Design), and 3D animation (3D Sense Media School), I combine artistic fundamentals with technical understanding. I’ve worked professionally as a UI Developer and Designer, creating interactive dashboards, visual systems, and digital content for enterprise platforms. This gives me a unique advantage — I understand both creative vision and real-world production constraints. My strengths include: Character and prop concept design Visual development for games and animation UI and interface concept design 3D modeling and basic game engine workflows (Unity / Unreal) Photoshop, Illustrator, After Effects, Figma I focus on clear visual storytelling, strong composition, and production-ready designs that fit your project’s style and goals. Whether you need concept art for a game, polished visual assets, or UI designs that elevate your product, I’m here to collaborate and bring your ideas to life.

Weiqing Teh

I’m a Visual Development Designer and Concept Artist with over 10 years of experience in digital design, UI development, and 2D/3D content creation. I specialize in concept art, game visuals, and interface design for games and software projects. With a background in game graphics (RMIT), industrial design (FZD School of Design), and 3D animation (3D Sense Media School), I combine artistic fundamentals with technical understanding. I’ve worked professionally as a UI Developer and Designer, creating interactive dashboards, visual systems, and digital content for enterprise platforms. This gives me a unique advantage — I understand both creative vision and real-world production constraints. My strengths include: Character and prop concept design Visual development for games and animation UI and interface concept design 3D modeling and basic game engine workflows (Unity / Unreal) Photoshop, Illustrator, After Effects, Figma I focus on clear visual storytelling, strong composition, and production-ready designs that fit your project’s style and goals. Whether you need concept art for a game, polished visual assets, or UI designs that elevate your product, I’m here to collaborate and bring your ideas to life.

Available to hire

I’m a Visual Development Designer and Concept Artist with over 10 years of experience in digital design, UI development, and 2D/3D content creation. I specialize in concept art, game visuals, and interface design for games and software projects.

With a background in game graphics (RMIT), industrial design (FZD School of Design), and 3D animation (3D Sense Media School), I combine artistic fundamentals with technical understanding. I’ve worked professionally as a UI Developer and Designer, creating interactive dashboards, visual systems, and digital content for enterprise platforms. This gives me a unique advantage — I understand both creative vision and real-world production constraints.

My strengths include:

Character and prop concept design

Visual development for games and animation

UI and interface concept design

3D modeling and basic game engine workflows (Unity / Unreal)

Photoshop, Illustrator, After Effects, Figma

I focus on clear visual storytelling, strong composition, and production-ready designs that fit your project’s style and goals.

Whether you need concept art for a game, polished visual assets, or UI designs that elevate your product, I’m here to collaborate and bring your ideas to life.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Work Experience

UI Developer at DBS Bank
May 1, 2019 - January 1, 2026
Created video marketing animations and presentations for in-house pitches of new software development projects. Designed concepts for dashboards and reporting graphics, and visual UI interfaces using Photoshop and Figma. Built prototypes of dashboards based on Figma concepts and developed a reusable Figma library to prototype dashboards for discussion and scoping. Contributions included UI designs for platforms using QlikSense and building dashboards with Angular/React.
Content Designer at GovTech
May 1, 2017 - October 26, 2025
Created multimedia and digital content for eDMs, videos and infographics for events and corporate announcements. Designed graphics and icons for internal communications on SharePoint and Workplace to improve readability. Edited corporate videos for intranet and web media.
Digital Designer (Graphics Lead) at Trane
December 1, 2015 - October 26, 2025
Led centralized graphics services for the APAC region, promoting services to project leads and supporting regional offices. Collaborated on design projects for 3D/2D graphics using 3ds Max & Vray. Created user interfaces using Illustrator and Photoshop and Sketch for HVAC business systems and client presentations. Produced 3D graphics for product interfaces and main graphics design using 3DS Max and Photoshop, and edited web pages with HTML & CSS.
Software Engineer at ST Electronics (Satcom and Sensors)
March 1, 2011 - October 26, 2025
Provided scripting, testing and code development across various software products. Migrated existing codebase (Actionscript) for easier maintenance and development. Used Flash and ActionScript to create interactive elements for HTML/JSP pages. Assisted in creating web content and graphics for SharePoint with HTML edits for intranet platforms.
Planning Executive at URA (Urban Design)
September 1, 2010 - October 26, 2025
Assisted planners and teams in evaluating architecture development proposals and compliance guidelines. Created CG visualisation graphics for analysis and performed various ad-hoc duties as assigned.
Content Designer (Contract) at GovTech
October 1, 2016 - May 1, 2017
Created multimedia and digital content for eDMs, videos, and infographics for events and corporate announcements. Designed graphics and icons for internal communications on SharePoint and Facebook@Work to improve readability. Edited corporate intranet and web videos.
Digital Designer (Graphics Lead) at Trane
January 1, 2012 - December 1, 2015
Launched centralized graphics services for the APAC region, supporting growing graphics needs and marketing initiatives. Managed design projects for 3D/2D graphics using 3ds Max & Vray. Created product interfaces and main graphics using Adobe Illustrator, Photoshop, and Sketch; produced UI for HVAC systems; edited web pages with HTML & CSS.
Software Engineer at ST Electronics (Satcom and Sensors)
November 1, 2010 - March 1, 2011
Provided scripting, testing and code development across various software products. Migrated existing codebase (ActionScript) for easier maintenance. Used Flash and ActionScript to create interactive elements for HTML/JSP web pages. Assisted in creating web content and graphics for SharePoint with HTML edits to intranet platforms.
Planning Executive at URA (Urban Design)
September 1, 2009 - September 1, 2010
Assisted planners and teams in evaluating architecture development proposals for compliance guidelines. Created CG visualisations for analysis and performed other ad-hoc duties.

Education

Diploma in 3D Animation & Visual Effects at 3D Sense Media School
November 1, 2017 - November 1, 2018
User Experience Design Immersive Program at General Assembly
May 1, 2016 - August 1, 2016
Diploma in Industrial Design / Entertainment at FZD School of Design
March 1, 2011 - February 1, 2012
BA Games Graphics Design at Royal Melbourne Institute of Technology
February 1, 2006 - December 1, 2008
Diploma in Strategic Marketing at Singapore Polytechnic
June 1, 2006 - November 1, 2005
Part Time Concept Design Course at Musing Art Academy
January 1, 2025 - April 1, 2026
Basic Illustration Course Certificate at Mages School
September 1, 2023 - November 1, 2023
Diploma in 3D Animation & Visual Effects at 3D Sense Media School
November 1, 2017 - November 1, 2018
User Experience Design Immersive Program at General Assembly
May 1, 2016 - August 1, 2016
Diploma in Industrial Design / Entertainment at FZD School of Design
March 1, 2011 - February 1, 2012
BA Games Graphics Design at Royal Melbourne Institute of Technology
February 1, 2006 - December 1, 2008
Diploma in Strategic Marketing at Singapore Polytechnic
January 11, 2030 - February 20, 2026

Qualifications

Part Time Concept Design Course
January 1, 2025 - April 1, 2026
Basic Illustration Course Certificate
September 1, 2023 - November 1, 2023
Diploma in 3D Animation & Visual Effects
November 1, 2017 - November 1, 2018
User Experience Design Immersive Program
May 1, 2016 - August 1, 2016
Diploma in Industrial Design / Entertainment
March 1, 2011 - February 1, 2012
BA Games Graphics Design
February 1, 2006 - December 1, 2008
Diploma in Strategic Marketing
January 11, 2030 - February 20, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Government, Professional Services, Gaming