Senior Brand & Visual Designer with 14 years of experience working at the intersection of entertainment, gaming, and digital culture, building brand systems that translate complex ideas into clear, expressive visual identities. Over the past few years, I’ve worked across both B2B and consumer-facing brands, helping shape core identity systems to campaign design and marketing assets. My work focuses on creating scalable design systems that can flex across platforms while staying visually consistent and strategically grounded. At Fandom, I work on brand and marketing design for a global entertainment platform used by millions of fans. I collaborate closely with marketing, product, and content teams to bring clarity and cohesion to fast-moving, content-rich environments, spanning in-house collateral, sales enablement, and commercial campaigns. I’m particularly interested in brand systems, cultural storytelling, and how design helps shape communities around shared interests.

Winh Do

Senior Brand & Visual Designer with 14 years of experience working at the intersection of entertainment, gaming, and digital culture, building brand systems that translate complex ideas into clear, expressive visual identities. Over the past few years, I’ve worked across both B2B and consumer-facing brands, helping shape core identity systems to campaign design and marketing assets. My work focuses on creating scalable design systems that can flex across platforms while staying visually consistent and strategically grounded. At Fandom, I work on brand and marketing design for a global entertainment platform used by millions of fans. I collaborate closely with marketing, product, and content teams to bring clarity and cohesion to fast-moving, content-rich environments, spanning in-house collateral, sales enablement, and commercial campaigns. I’m particularly interested in brand systems, cultural storytelling, and how design helps shape communities around shared interests.

Available to hire

Senior Brand & Visual Designer with 14 years of experience working at the intersection of entertainment, gaming, and digital culture, building brand systems that translate complex ideas into clear, expressive visual identities.

Over the past few years, I’ve worked across both B2B and consumer-facing brands, helping shape core identity systems to campaign design and marketing assets. My work focuses on creating scalable design systems that can flex across platforms while staying visually consistent and strategically grounded.

At Fandom, I work on brand and marketing design for a global entertainment platform used by millions of fans. I collaborate closely with marketing, product, and content teams to bring clarity and cohesion to fast-moving, content-rich environments, spanning in-house collateral, sales enablement, and commercial campaigns.

I’m particularly interested in brand systems, cultural storytelling, and how design helps shape communities around shared interests.

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Language

English
Fluent

Work Experience

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Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services