_Website not available. Sign in: https://www.twine.net/signup_ Motion Designer with experience conceptualizing and executing 2D/3D motion graphics from initial ideas through to final deliverables across multiple platforms. Works closely with creative leadership, clients, and external agencies to align objectives and deliver quality work under tight deadlines, including feedback iteration and presentation of concepts. Has experience supporting fast-paced broadcast graphics production (e.g., lower thirds, bugs, graphs) and familiarity with VFX-style processes such as render pipelines and workflows. Comfortable working on multiple projects simultaneously while maintaining a professional, process-driven environment.

Woon Yen Cheng

_Website not available. Sign in: https://www.twine.net/signup_ Motion Designer with experience conceptualizing and executing 2D/3D motion graphics from initial ideas through to final deliverables across multiple platforms. Works closely with creative leadership, clients, and external agencies to align objectives and deliver quality work under tight deadlines, including feedback iteration and presentation of concepts. Has experience supporting fast-paced broadcast graphics production (e.g., lower thirds, bugs, graphs) and familiarity with VFX-style processes such as render pipelines and workflows. Comfortable working on multiple projects simultaneously while maintaining a professional, process-driven environment.

Available to hire

Website not available. Sign in: https://www.twine.net/signup

Motion Designer with experience conceptualizing and executing 2D/3D motion graphics from initial ideas through to final deliverables across multiple platforms. Works closely with creative leadership, clients, and external agencies to align objectives and deliver quality work under tight deadlines, including feedback iteration and presentation of concepts.

Has experience supporting fast-paced broadcast graphics production (e.g., lower thirds, bugs, graphs) and familiarity with VFX-style processes such as render pipelines and workflows. Comfortable working on multiple projects simultaneously while maintaining a professional, process-driven environment.

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Work Experience

February 1, 2020 - February 1, 2026
Motion Designer at Critica
December 1, 2018 - December 31, 2020
Presented concepts internally and incorporated feedback under the guidance of the Creative Director or Producer. Familiarized with VFX processes, including render pipelines and workflow best practices.

Education

Bachelor of Engineering in Information Engineering & Media at Nanyang Technological University
August 1, 2015 - December 31, 2018
Diploma In 3D Interactive Media Technology at Temasek Polytechnic
May 1, 2012 - April 30, 2015
Bachelor of Engineering in Information Engineering & Media at Nanyang Technological University
August 1, 2015 - December 1, 2018
Diploma in 3D Interactive Media Technology at Temasek Polytechnic
May 1, 2012 - April 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment