I am a narrative designer who has worked with both AAA and indie studios. I am passionate about games--shooter, RPG, simulation, you name it, and I like dogs (have a golden retriever).

Diane Wang

I am a narrative designer who has worked with both AAA and indie studios. I am passionate about games--shooter, RPG, simulation, you name it, and I like dogs (have a golden retriever).

Available to hire

I am a narrative designer who has worked with both AAA and indie studios. I am passionate about games–shooter, RPG, simulation, you name it, and I like dogs (have a golden retriever).

Language

English
Fluent
Chinese
Fluent

Work Experience

Contract Regional Writer at Paradox
June 1, 2024 - February 1, 2026
Researched, wrote, and implemented content in an in-house engine for an unannounced project (NDA). Partnered cross-functionally to align narrative with gameplay loops. Iterated on narrative content based on playtesting and design feedback.
Indie Game Project: Silencer
September 1, 2023 - Present
Development: Narrative design and technical narrative design, UI/UX design, and programming (Unity C#). Project management: Manage pipelines and sprints (Agile, Kanban), update progress with stakeholders. Promotional content: Editing and creating trailers and other promotional content using Adobe Premiere, Illustrator, Photoshop. Achievement: Funded and incubated by NYU Game Center Incubator, PlayNYC 2024, MAGFest 2025 (55% play-to-wishlist conversion), AwesomeCon 2025, BAFTA 2025 Best Student Game nominee, awarded silver at 2025 International Serious Play.
Programming Committee Member at Narra Scope
July 1, 2025 - Present
Collaborate with the chairs and other committees to curate talks, panels, and events for narrative designers. Assist in evaluating speaker submissions and shaping the overall program schedule. Support communication with selected speakers and coordinate session logistics.
Video Game Writer / Narrative Designer at Dolphin
January 1, 2023 - August 1, 2023
Co-wrote scripts (dialogue, tutorial texts, etc.) of eight scenarios and structured game narrative that celebrated freshman experiences at NYU; bridged communication across writers, artists, and developers to translate artistic intent into actionable tasks for development; advised developers on cultural insights to ensure accurate and respectful representation of Chinese stories.
Creative Production Intern at Alibaba Pictures
July 1, 2021 - December 1, 2021
Supported writing and proofreading screenplays for corporate production approval; brainstormed, researched, and pitched two stories per week; communicated across departments for a better development pipeline and productivity during and pre-production; translated English screenplays to Simplified Chinese for producers.
Writer’s Assistant, Feature Screenplay, A Way Out (2025) at A Way Out (Feature Screenplay) – Beijing/New York
June 1, 2019 - August 1, 2020
Co-wrote and edited original script on mental health, delivering a production-ready screenplay. Premiered in April 2025 and garnered positive acclaim from industry leaders.

Education

Master of Fine Arts at New York University, Tisch School of the Arts
September 1, 2022 - May 1, 2024
Bachelor of Fine Arts at New York University, Tisch School of the Arts
September 1, 2017 - May 1, 2021

Qualifications

BAFTA 2025 Nominee
January 1, 2025 - March 25, 2026
Bigglesworth CYSTEM graduate scholar
January 11, 2030 - March 25, 2026
NYU Game Center Incubator
July 1, 2024 - May 15, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services