Hi, I'm Xiaoxuan Zhong. I started my career in Human-Computer Interaction and am passionate about becoming a Unity Game Developer. With a strong foundation in programming and UI/UX design, I've worked on various projects involving VR, AR, and live virtual experiences. I love blending technology and creativity to craft immersive game experiences and interactive visuals. Whether it’s programming shaders, designing VFX, or leading cross-functional teams, I enjoy collaborating with diverse teams to bring ideas to life and deliver engaging products.

Xiaoxuan Zhong

Hi, I'm Xiaoxuan Zhong. I started my career in Human-Computer Interaction and am passionate about becoming a Unity Game Developer. With a strong foundation in programming and UI/UX design, I've worked on various projects involving VR, AR, and live virtual experiences. I love blending technology and creativity to craft immersive game experiences and interactive visuals. Whether it’s programming shaders, designing VFX, or leading cross-functional teams, I enjoy collaborating with diverse teams to bring ideas to life and deliver engaging products.

Available to hire

Hi, I’m Xiaoxuan Zhong. I started my career in Human-Computer Interaction and am passionate about becoming a Unity Game Developer. With a strong foundation in programming and UI/UX design, I’ve worked on various projects involving VR, AR, and live virtual experiences.

I love blending technology and creativity to craft immersive game experiences and interactive visuals. Whether it’s programming shaders, designing VFX, or leading cross-functional teams, I enjoy collaborating with diverse teams to bring ideas to life and deliver engaging products.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced
Chinese
Advanced

Work Experience

UIUX Programmer, Producer at AI Music Visualization Plugin (Sold and Profited)
June 1, 2024 - June 22, 2024
Used Unreal Engine 5 and Python to build AI for analyzing music emotion in 3D and particle scenes (VFX). Built Blueprints combining music theory and AI to split music into 20 audio tracks and change lighting and color effects in real-time visuals. Managed a remote team of 10 across 3 time zones using agile sprint methods. Communicated effectively with stakeholders including directors, DJs, lighting designers, and live streaming staff.
Interaction Designer & Programmer at Beijing 7D Vision Technology Inc
May 1, 2021 - August 31, 2023
Worked with Unity to build prototypes and implement interactive experiences for Virtual live rooms. Participated in R&D of 2D plane recognition technology for 3D human body tools in Unreal Engine. Skilled in using interaction design tools like Sketch and Figma to create flowcharts and wireframes. Coordinated with various technical departments for product exhibition cooperation.

Education

Bachelor at China University Of Geosciences
January 1, 2019 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education