I design games by thinking in systems rather than features. My focus lies in understanding how rules, incentives, and player psychology interact over time. I am particularly drawn to mobile and puzzle games where small mechanical decisions shape long-term player behavior. I care deeply about clarity, responsibility, and meaningful risk–reward structures — systems where success feels earned and failure teaches rather than frustrates. I notice what emerges unintentionally inside games: how unclear reward criteria lead players to optimize in unintended ways, how progression systems influence risk avoidance, and how players adapt when rules feel unfair or exploitable. I enjoy analyzing these patterns and translating them into cleaner, more honest design solutions. With a multidisciplinary background, I approach game design as applied psychology and system authorship. I design deterministic mechanics where outcomes are understandable, learnable, and traceable to player decisions. My strength lies in seeing the whole structure — the rules, the player, and the invisible contract between them. I work best when given space to explore and define problems rather than simply execute tasks. I am not driven by rigid pipelines or checklist-based production, but by curiosity, responsibility, and iterative refinement.

Yakup Başer

I design games by thinking in systems rather than features. My focus lies in understanding how rules, incentives, and player psychology interact over time. I am particularly drawn to mobile and puzzle games where small mechanical decisions shape long-term player behavior. I care deeply about clarity, responsibility, and meaningful risk–reward structures — systems where success feels earned and failure teaches rather than frustrates. I notice what emerges unintentionally inside games: how unclear reward criteria lead players to optimize in unintended ways, how progression systems influence risk avoidance, and how players adapt when rules feel unfair or exploitable. I enjoy analyzing these patterns and translating them into cleaner, more honest design solutions. With a multidisciplinary background, I approach game design as applied psychology and system authorship. I design deterministic mechanics where outcomes are understandable, learnable, and traceable to player decisions. My strength lies in seeing the whole structure — the rules, the player, and the invisible contract between them. I work best when given space to explore and define problems rather than simply execute tasks. I am not driven by rigid pipelines or checklist-based production, but by curiosity, responsibility, and iterative refinement.

Available to hire

I design games by thinking in systems rather than features. My focus lies in understanding how rules, incentives, and player psychology interact over time. I am particularly drawn to mobile and puzzle games where small mechanical decisions shape long-term player behavior. I care deeply about clarity, responsibility, and meaningful risk–reward structures — systems where success feels earned and failure teaches rather than frustrates.

I notice what emerges unintentionally inside games: how unclear reward criteria lead players to optimize in unintended ways, how progression systems influence risk avoidance, and how players adapt when rules feel unfair or exploitable. I enjoy analyzing these patterns and translating them into cleaner, more honest design solutions. With a multidisciplinary background, I approach game design as applied psychology and system authorship. I design deterministic mechanics where outcomes are understandable, learnable, and traceable to player decisions. My strength lies in seeing the whole structure — the rules, the player, and the invisible contract between them. I work best when given space to explore and define problems rather than simply execute tasks. I am not driven by rigid pipelines or checklist-based production, but by curiosity, responsibility, and iterative refinement.

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Language

Turkish
Fluent
English
Fluent

Work Experience

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Education

High School at Uşak Private Anatolian High School
January 1, 2002 - January 1, 2006
Bachelor of Science in Molecular Biology & Genetics at Bilkent University
January 1, 2006 - January 1, 2008
Bachelor of Laws (LLB) at Bahçeşehir University, Faculty of Law
January 1, 2008 - January 1, 2012

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services