Hi there! I’m Jiaxing Yang, a 3D generalist, animator and lighting artist with an MFA in Animation from SCAD and a B.S. in Computer Graphics Technology from Purdue. I love leading teams to craft cohesive visuals and delivering high-quality assets for film, game, and promotional work. Based in Atlanta, I’m proficient in modeling, texturing, lighting, and post-production work across Maya, Arnold, Redshift, Unreal Engine, and VFX pipelines, and I enjoy collaborating with artists to bring creative ideas to life.

Jiaxing Yang

Hi there! I’m Jiaxing Yang, a 3D generalist, animator and lighting artist with an MFA in Animation from SCAD and a B.S. in Computer Graphics Technology from Purdue. I love leading teams to craft cohesive visuals and delivering high-quality assets for film, game, and promotional work. Based in Atlanta, I’m proficient in modeling, texturing, lighting, and post-production work across Maya, Arnold, Redshift, Unreal Engine, and VFX pipelines, and I enjoy collaborating with artists to bring creative ideas to life.

Available to hire

Hi there! I’m Jiaxing Yang, a 3D generalist, animator and lighting artist with an MFA in Animation from SCAD and a B.S. in Computer Graphics Technology from Purdue. I love leading teams to craft cohesive visuals and delivering high-quality assets for film, game, and promotional work.

Based in Atlanta, I’m proficient in modeling, texturing, lighting, and post-production work across Maya, Arnold, Redshift, Unreal Engine, and VFX pipelines, and I enjoy collaborating with artists to bring creative ideas to life.

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Language

English
Fluent
Chinese
Advanced

Work Experience

Director, 3D Animator, Lighting, Texturing, Modeling & Post-Production Lead at Forever | Thesis Film
March 1, 2025 - September 23, 2025
Collaborated with artists and provided art direction to ensure a cohesive visual style throughout the film. Modeled and textured high-quality 3D assets for the film. Animated shots and performed lighting work in Maya with Arnold renderer. Rendered, performed color correction and composited image sequences with sound track in After Effects and Premiere Pro.
3D Modeler, 3D Animator, Lighting Artist & Compositor at Ghost Busker | Student Film
November 1, 2025 - September 23, 2025
Created 3D assets and textures for characters and props, ensuring lifelike details. Rendered, performed color correction and composited the image sequences with sound track in After Effects and Premiere Pro.
3D Modeler & Texture Artist | Intern at Rebecca Everlene Trust Company
August 1, 2024 - September 23, 2025
Collaborated with artists to ensure a consistent art style. Modeled and textured 3D assets for a developing game.
3D Generalist & Illustrator | Freelance at Mushroom Cloud, Inc
July 1, 2022 - September 23, 2025
Animated and produced short promotional videos for a developing game. Created and sold illustrations and animations in NFT format on OpenSea.io.
Director & 3D Generalist | Contract at A. Córdoba Recreational Sports Center
May 1, 2021 - September 23, 2025
Produced a series of educational animated videos on sports safety, broadcast at the France A. Córdoba Recreational Sports Center at Purdue University.
Motion Graphics Artist at Walmart x SCAD pro
June 1, 2024 - September 23, 2025
Created animations and other digital assets for promotional videos.
3D Animator & Motion Capture Artist at MGM x SCAD pro
May 1, 2023 - September 23, 2025
Collaborated with artists to develop a real-time interactive gambling game. Worked as a 3D animator and motion capture artist in the SCADpro X MGM Live Dealer Experience Project.

Education

Master of Fine Arts - Animation at Savannah College of Art and Design
September 1, 2022 - March 1, 2025
Bachelor of Science - Computer Graphics Technology at Purdue University
September 1, 2017 - May 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other