Hi, I’m Yaroslav Pliutin, a 3D Generalist with six years of experience. I love turning ideas into vivid characters, environments and props, and I enjoy taking projects from blocking to final rendering in Maya, Blender, ZBrush and Substance Painter. I'm constantly learning new tools and technologies in CGI, outgoing and proactive, and I thrive in collaborative teams. I work with Unity and Unreal Engine for real-time content and am passionate about delivering visually stunning results while meeting tight deadlines.

Yaroslav Pliutin

Hi, I’m Yaroslav Pliutin, a 3D Generalist with six years of experience. I love turning ideas into vivid characters, environments and props, and I enjoy taking projects from blocking to final rendering in Maya, Blender, ZBrush and Substance Painter. I'm constantly learning new tools and technologies in CGI, outgoing and proactive, and I thrive in collaborative teams. I work with Unity and Unreal Engine for real-time content and am passionate about delivering visually stunning results while meeting tight deadlines.

Available to hire

Hi, I’m Yaroslav Pliutin, a 3D Generalist with six years of experience. I love turning ideas into vivid characters, environments and props, and I enjoy taking projects from blocking to final rendering in Maya, Blender, ZBrush and Substance Painter.
I’m constantly learning new tools and technologies in CGI, outgoing and proactive, and I thrive in collaborative teams. I work with Unity and Unreal Engine for real-time content and am passionate about delivering visually stunning results while meeting tight deadlines.

See more

Language

English
Advanced
Polish
Advanced
Ukrainian
Fluent
Russian
Fluent

Work Experience

3D Animator at UN7
January 1, 2025 - September 24, 2025
Created characters and props for an interactive media page using Maya, ZBrush, and Substance Painter. Built high-quality rigs for characters and objects and animated them. Edited animations in Premiere Pro for media presentation and used Adobe Photoshop to enhance model quality and create advertising banners. Optimized workflow as skills grew and new technologies were mastered. Participated in regular Google Meet meetings to align with project goals and visual direction.
3D Generalist at Freelancer
January 1, 2025 - September 24, 2025
Worked on various projects for games and media using Maya, ZBrush, and Substance Painter. Created animated stylized characters and props according to client specifications for mobile games. Modeled the game environment for a virtual club in VR using Unity.
3D Animator at UN7
January 1, 2025 - September 24, 2025
Based on the assigned tasks, I created characters and props for use on the interactive media page using Maya, ZBrush, and Substance Painter within the specified timeframe. Created a high-quality rig for the character or object and animated it. Edited the animation in Premiere Pro, creating an attractive image for the media. Worked with the created models using Adobe Photoshop to improve quality and create an advertising banner. Optimized workflow as I gained new skills and mastered new technologies. Participated in regular Google Meets meetings.
3D Generalist at Freelancer
January 1, 2025 - September 24, 2025
Worked on various projects for both games and media using Maya, ZBrush, and Substance Painter. Created animated stylized characters and props according to the client’s precise specifications for mobile games. Modeled the game environment for a virtual club in VR using Unity.
3D Animator at UN7
January 1, 2025 - September 24, 2025
Created characters and props for interactive media using Maya, ZBrush, and Substance Painter; built rigs and animated them; edited animations in Premiere Pro; refined models in Photoshop for advertising banners; optimized workflow and collaborated in regular Google Meet meetings.
3D Generalist at Freelancer
January 1, 2025 - September 24, 2025
Worked on projects for games and media using Maya, ZBrush, and Substance Painter; created animated stylized characters and props for mobile games; modeled a game environment for a VR club in Unity.
3D Generalist at UN7
January 1, 2025 - January 1, 2025
Completed over 100 projects creating 3D characters, environments, and props using Maya, Blender, ZBrush, and Substance Painter, with a full cycle from blocking to final rendering. Created high-quality rigs and animations; prepared animation mockups for Unreal Engine using Mixamo; adjusted materials, lighting, and rendering, and optimized assets for different platforms, including mobile devices. Prepared advertising and media materials using Premiere Pro and Photoshop, including animated videos and banners. Worked under tight deadlines and in team projects, contributing to pipeline improvements.
3D Generalist at Freelancer
January 1, 2025 - January 1, 2025
Created 20+ projects for games and media using Maya, ZBrush, and Substance Painter. Created animated stylized characters and props according to client specifications for mobile games. Modeled the game environment for a virtual club in VR using Unity.

Education

Bachelor’s Finance and Accounting at School of Management and Banking in Krakow
January 1, 2023 - January 1, 2026
Bachelor’s in Physics at Jagiellonian University
January 1, 2018 - January 1, 2021
Bachelor’s Finance and Accounting at School of Management and Banking in Krakow
January 1, 2023 - January 1, 2026
Bachelor’s in Physics at Jagiellonian University
January 1, 2018 - January 1, 2021
Bachelor's at School of Management and Banking in Krakow
January 1, 2023 - January 1, 2026
Bachelor's at Jagiellonian University
January 1, 2018 - January 1, 2021
Bachelor’s in Finance and Accounting at School of Management and Banking in Krakow
January 1, 2023 - January 1, 2026
Bachelor’s in Physics at Jagiellonian University
January 1, 2018 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet