Hi, I’m Yash Agarwal. I’m a Senior Gameplay Engineer with 5 years of mobile game development experience, specializing in Unity, Match-3 systems, and live ops across shipped titles. I enjoy turning creative concepts into polished gameplay, collaborating with designers and artists, and optimizing performance for live games. I’m passionate about design-driven development, mentoring teammates, and delivering features that engage players while keeping code clean and maintainable.

Yash Agarwal

Hi, I’m Yash Agarwal. I’m a Senior Gameplay Engineer with 5 years of mobile game development experience, specializing in Unity, Match-3 systems, and live ops across shipped titles. I enjoy turning creative concepts into polished gameplay, collaborating with designers and artists, and optimizing performance for live games. I’m passionate about design-driven development, mentoring teammates, and delivering features that engage players while keeping code clean and maintainable.

Available to hire

Hi, I’m Yash Agarwal. I’m a Senior Gameplay Engineer with 5 years of mobile game development experience, specializing in Unity, Match-3 systems, and live ops across shipped titles.

I enjoy turning creative concepts into polished gameplay, collaborating with designers and artists, and optimizing performance for live games. I’m passionate about design-driven development, mentoring teammates, and delivering features that engage players while keeping code clean and maintainable.

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Experience Level

Expert
Expert

Language

English
Fluent

Work Experience

Senior Gameplay Engineer at Bebopbee, Inc.
February 1, 2022 - October 1, 2025
Developed and maintained core Match-3 gameplay systems and engine features used across multiple mobile titles. Contributed to the release of Travel Crush, Puzzles and Passport, and Animal Crush; designed and implemented new Match-3 mechanics; tuned the difficulty progression; handled bug fixes, gameplay polish, and performance improvements for live builds.
Game Developer at Zvky Design Studio Pvt. Ltd.
March 1, 2021 - September 30, 2023
Worked on live and client projects, delivering feature additions and code optimization across Unity-based game projects. Implemented gameplay logic, UI systems, AI, and multiplayer features; mentored junior developers; contributed to 4 released games and 2 prototypes.
Trainee Game Programmer at Zvky Design Studio Pvt. Ltd.
September 1, 2020 - March 31, 2021
Built gameplay systems, UI, and core logic for multiple Unity projects; collaborated closely with designers and artists during implementation and testing; contributed to debugging, testing, and deployment of client projects.
Intern Game Programmer at Zvky Design Studio Pvt. Ltd.
March 1, 2019 - September 30, 2019
Assisted with research, estimations, and gameplay implementation for multiple client projects; worked on gameplay programming, UI integration, sound, and animations.

Education

B.Tech – Computer Science & Game Development at Backstage Institute of Game & Technology
January 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet