2D animator/illustrator in British Columbia, Canada, specializing in character animation, background layout/painting, and FX animation for mobile and game production. Experienced using Spine and production pipelines like ShotGrid to deliver assets that match feedback and meet weekly deadlines. Strong studio-training background from Vancouver Film School, including completing a short film from start to finish under tight deadlines. Skilled in both hand-drawn and cutout animation workflows, as well as compositing and integrating feedback through Shortgrid for assignments and revisions.

Lucy Ngo

2D animator/illustrator in British Columbia, Canada, specializing in character animation, background layout/painting, and FX animation for mobile and game production. Experienced using Spine and production pipelines like ShotGrid to deliver assets that match feedback and meet weekly deadlines. Strong studio-training background from Vancouver Film School, including completing a short film from start to finish under tight deadlines. Skilled in both hand-drawn and cutout animation workflows, as well as compositing and integrating feedback through Shortgrid for assignments and revisions.

Next availability:
September 9, 2026

2D animator/illustrator in British Columbia, Canada, specializing in character animation, background layout/painting, and FX animation for mobile and game production. Experienced using Spine and production pipelines like ShotGrid to deliver assets that match feedback and meet weekly deadlines.

Strong studio-training background from Vancouver Film School, including completing a short film from start to finish under tight deadlines. Skilled in both hand-drawn and cutout animation workflows, as well as compositing and integrating feedback through Shortgrid for assignments and revisions.

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Language

Work Experience

2D Animator at Double Jump
June 1, 2024 - Present
Animate variety of characters and game assets for mobile games. Incorporate feedback into revisions and iterate to match requested changes. Work to and meet weekly deadlines while maintaining consistent animation quality.
2D Animator at IGG
October 1, 2021 - July 1, 2023
Create character animation for the game Mythic Heroes using Spine, including idle, attack, and skill actions. Organize and prioritize tasks to meet deadlines and deliver animations in production workflow.
Freelance Illustrator
October 1, 2018 - June 1, 2020
Illustrate children’s books, personal illustration, album covers, posters, and marketing collateral. Work closely with clients to achieve the desired look and deliver illustration assets for multiple formats.

Education

Classical Animation Diploma at Vancouver Film School
September 1, 2021 - September 1, 2022

Qualifications

Industry Experience

Gaming, Media & Entertainment, Non-Profit Organization