I’m Younes Asri, a 3D Artist and Audiovisual Technical Designer trained in applied arts, with a strong focus on cinema, interactive multimedia, and video games. I enjoy building high-quality 3D assets end-to-end—modeling environments and props, handling texturing, and refining set dressing so scenes come together cleanly in Blender and Unity.
I also work across motion and post-production, from 2D/3D motion design to video editing and trailer production. Whether I’m supervising asset pipelines, coordinating a creative team, or producing institutional and festival content, I’m driven by quality, collaboration, and continual learning—using tools like Blender, Unity, Substance Painter, and Adobe Creative Cloud to turn ideas into polished audiovisual results.
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