I'm Youssef, a mobile game developer focused on hyper-casual and casual games with a proven track record of shipping successful titles. I blend technical expertise in Unity and C# with creative game design to craft engaging player experiences. I'm known for rapid prototyping, iterative development, and the ability to take games from concept to market. I thrive in fast-paced startup environments, collaborating with art, design, and production teams to deliver compelling, accessible games.

Youssef Boussaid

I'm Youssef, a mobile game developer focused on hyper-casual and casual games with a proven track record of shipping successful titles. I blend technical expertise in Unity and C# with creative game design to craft engaging player experiences. I'm known for rapid prototyping, iterative development, and the ability to take games from concept to market. I thrive in fast-paced startup environments, collaborating with art, design, and production teams to deliver compelling, accessible games.

Available to hire

I’m Youssef, a mobile game developer focused on hyper-casual and casual games with a proven track record of shipping successful titles. I blend technical expertise in Unity and C# with creative game design to craft engaging player experiences.

I’m known for rapid prototyping, iterative development, and the ability to take games from concept to market. I thrive in fast-paced startup environments, collaborating with art, design, and production teams to deliver compelling, accessible games.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Arabic
Fluent
English
Fluent
French
Advanced

Work Experience

Mobile Game Developer at HSTECH
February 1, 2024 - Present
Developing mobile learning games with cross-functional teams; delivering updates and new features; maintaining code quality and rapid iteration cycles.
Game Developer at StolenPad Studio
July 1, 2023 - January 31, 2024
Full-time remote developer leading multiple game projects. Built Mine Master, Nations Battle, Dice Duelists (2D/3D), Fortune Fighter, Wheel Warriors, Dart Master, and currently leading Heroes of Card and Magic; focused on gameplay systems, progression, and getting titles to market.
Game Developer at Stolen Pad Studio
July 1, 2023 - January 1, 2024
Built kid-focused learning games; led multiple projects from paper sketches to Play Store launches; conducted weekly playtests with local school kids; implemented content updates and new levels; contributed to increasing application downloads.
Mobile Game Developer at HSTECH
November 1, 2022 - June 30, 2023
From concept to launch of Quantum Mazics. Built game systems from the ground up, conducted daily playtests with the community, and experimented with new mobile gaming tools to keep the product fresh.
Game Developer at Horizon Ed
November 1, 2022 - June 1, 2023
Developed game prototypes using Unity and Godot; version control with Git, Github, GitLab; programming with C#, Linux/Bash, and GDScript; collaborated with cross-functional teams to create educational games for learners.

Education

Software Engineer Specialized in Augmented Reality/ Virtual Reality at Holberton School
January 1, 2021 - January 1, 2023
Preparatory Engineering Institute at FSM Monastir
January 1, 2019 - January 1, 2021
Software Engineer at Holberton School
January 1, 2021 - December 31, 2023
Preparatory engineering institute at FSM Monastir
January 1, 2019 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Professional Services