I am a restless artist and theater designer from the University of Chile, with more than 25 years of experience across public and private sectors. I have worked as an art director, concept artist, illustrator, and teacher, shaping award-winning software, games, children's programs, publications, feature films, NFT collections, and social media pieces. I have participated on boards and in projects of international relevance, and I have extensive experience as an audiovisual producer and conceptual artist, specializing in animation and media design for learning and entertainment. For more than three decades I have explored creative possibilities with new technologies, collaborating with developers from film, education, science, and entertainment. In recent years I have focused on video games, their communities, and the blockchain, building and directing multidisciplinary teams in multimedia, graphic design, corporate communications, education, cartoons, films, editorial products, and industrial design.

Mauricio Salfate Yutronic

I am a restless artist and theater designer from the University of Chile, with more than 25 years of experience across public and private sectors. I have worked as an art director, concept artist, illustrator, and teacher, shaping award-winning software, games, children's programs, publications, feature films, NFT collections, and social media pieces. I have participated on boards and in projects of international relevance, and I have extensive experience as an audiovisual producer and conceptual artist, specializing in animation and media design for learning and entertainment. For more than three decades I have explored creative possibilities with new technologies, collaborating with developers from film, education, science, and entertainment. In recent years I have focused on video games, their communities, and the blockchain, building and directing multidisciplinary teams in multimedia, graphic design, corporate communications, education, cartoons, films, editorial products, and industrial design.

Available to hire

I am a restless artist and theater designer from the University of Chile, with more than 25 years of experience across public and private sectors. I have worked as an art director, concept artist, illustrator, and teacher, shaping award-winning software, games, children’s programs, publications, feature films, NFT collections, and social media pieces. I have participated on boards and in projects of international relevance, and I have extensive experience as an audiovisual producer and conceptual artist, specializing in animation and media design for learning and entertainment.

For more than three decades I have explored creative possibilities with new technologies, collaborating with developers from film, education, science, and entertainment. In recent years I have focused on video games, their communities, and the blockchain, building and directing multidisciplinary teams in multimedia, graphic design, corporate communications, education, cartoons, films, editorial products, and industrial design.

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Work Experience

Art Director at CEREBRAL GAMES / DEVIANTS FACTIOS
January 1, 2021 - Present
Lead art direction and multimedia production for games and related projects; oversee teams and coordinate design, animation and visual content across platforms.
Multimedia workshop professor at UTPL
January 1, 2019 - December 31, 2020
CEO Founding Partner at SALFATE ERRAZURIZ EXPERIENCE DESIGN
January 1, 2009 - December 31, 2018
Editorial Committee at CEROUNO del MERCURIO Magazine
January 1, 2007 - December 31, 2008
Project Manager at MULTIVERSO S.A. MERCURIO Group Company
January 1, 2006 - December 31, 2008
Project Manager at UNLIMITED. S.A. COPESA Group Company
January 1, 2005 - December 31, 2006
Founding Member at GLOVOX.org Collective for the development of digital media
January 1, 2001 - December 31, 2005
Project Manager and Art Director at UNLIMITED. S.A. QUINTEC group company
January 1, 1994 - December 31, 2004
Head of Computer Graphics at POSTPRODUCTION S.A.
January 1, 1992 - December 31, 1994
Art Director at SALO S.A.
January 1, 1991 - December 31, 1992
Art Director at MASTERCARD MAGAZINES- TODAY – TRAUKO
January 1, 1989 - December 31, 1992
Founding Member at GLOVOX.org
January 1, 2001 - January 1, 2005
Collective for the development of digital media.
Art Director at SALO S.A.
January 1, 1989 - January 1, 1992
Art direction for publishing and media projects.

Education

College Verbo Divino (Distinction of Fine Arts) at Verbo Divino College
January 1, 1985 - May 15, 2026
Theatrical Design at University of Chile
January 1, 1986 - May 15, 2026
Screenplay Workshop at Alejandro Jodorowsky
January 1, 1988 - May 15, 2026
Computation Graphics at Apple at Universidad Católica de Chile / Apple
January 1, 1990 - May 15, 2026
Video and Graphic Computation at Estefano Levera, Chile Films
January 1, 1991 - May 15, 2026
Macromedia Multimedia Developer at Macromedia
January 1, 1991 - May 15, 2026
Macromedia Multimedia Developer at Mac Conference S.F. USA
January 1, 2003 - May 15, 2026
Apple Working Team Protocols at Apple Ca.
January 1, 2003 - May 15, 2026
Microsoft Developer Gold Partner at Microsoft Chile
January 1, 2006 - May 15, 2026
Microsoft Multimedia Ambassador at Microsoft Chile
January 1, 2012 - May 15, 2026
Theatrical Design at University of Chile
January 1, 1985 - May 15, 2026
College Verbo Divino - Distinction of Fine Arts at College Verbo Divino
January 1, 1985 - May 15, 2026
Screenplay Workshop at Alejandro Jodorowsky
January 1, 1986 - May 15, 2026
Computation Graphics at Apple - Universidad Católica de Chile
January 1, 1990 - May 15, 2026
Video and Graphic Computation at Estefano Levera, Chile Films
January 1, 1991 - May 15, 2026
Macromedia Multimedia Developer at Macromedia Mac Conference, SF, USA
January 1, 1991 - May 15, 2026
Apple Working Team Protocols at Apple California
January 1, 2006 - May 15, 2026
Microsoft Developer Gold Partner at Microsoft (Chile)
January 1, 2008 - May 15, 2026
Microsoft Multimedia Ambassador at Microsoft Chile
January 1, 2012 - May 15, 2026

Qualifications

Microsoft Multimedia Ambassador
January 1, 2012 - May 15, 2026
Microsoft Developer Gold Partner
January 1, 2008 - May 15, 2026
Apple Working Team Protocols
January 1, 2003 - May 15, 2026
Macromedia Multimedia Developer
January 1, 1991 - May 15, 2026
Video and Graphic Computation
January 1, 1991 - May 15, 2026
Screenplay Workshop
January 1, 1988 - May 15, 2026
Theatrical Design
January 1, 1986 - May 15, 2026
College Verbo Divino (Distinction of Fine Arts)
January 1, 1985 - May 15, 2026
Microsoft Multimedia Ambassador
January 1, 2012 - May 15, 2026
Microsoft Developer Gold Partner
January 1, 2008 - May 15, 2026
Apple Working Team Protocols
January 1, 2006 - May 15, 2026
Macromedia Multimedia Developer
January 1, 2003 - May 15, 2026
Video and Graphic Computation
January 1, 1991 - May 15, 2026
Computation Graphics at Apple
January 1, 1990 - May 15, 2026
Screenplay Workshop
January 1, 1986 - May 15, 2026
Theatrical Design
January 1, 1985 - May 15, 2026
College Verbo Divino - Distinction of Fine Arts
January 1, 1985 - May 15, 2026

Industry Experience

Education, Media & Entertainment, Software & Internet, Gaming, Professional Services
    paper ogu y mampato en rapanui

    Ogú y Mampato en Rapa Nui es una película animada de ciencia ficción desarrollada por la productora Cineanimadores e inspirada en el séptimo libro de la historieta Mampato, «Mata-ki-te-rangui».





    Si bien el primer filme animado hecho en Chile es 15 mil dibujos (1942), Ogú y Mampato en Rapa Nui es considerado el primer filme de animación «moderno» realizado en Chile. Se eligió esta aventura, en vez de la primera, por tratarse de una ambientación exótica, más identificable para el público no chileno. La película, de amplia taquilla nacional, ha sido distribuida en otros países hispanoamericanos por Buena Vista de Disney.

    El filme animado fue bien recibido por el público y la crítica, y obtuvo reconocimientos en Chile y en el extranjero. Ganó el premio del jurado del Festival de Cine AJIJIC en México, el premio a la mejor película de animación del Festival de Cine Infantil de Cartagena en Colombia y el primer premio en el Festival de Cine para la Infancia de Buenos Aires en Argentina.[1]

    La cinta animada fue elegida para representar a Chile en la categoría de mejor película extranjera de los premios Óscar.[2