I am a passionate 3D graphic artist with over 7 years of experience specializing in various areas like modeling, texturing, and animation. I love collaborating with game developers and designers to create engaging experiences through art. My goal is to continuously evolve and push the boundaries of creativity in the digital world. In my journey, I have worked on multiple game titles, from racing games to puzzle genres, and I take pride in delivering high-quality assets that enhance user experience. When I'm not working, I enjoy exploring new design tools and techniques that help me stay ahead in this ever-evolving industry.

Yudhanto Pratama

I am a passionate 3D graphic artist with over 7 years of experience specializing in various areas like modeling, texturing, and animation. I love collaborating with game developers and designers to create engaging experiences through art. My goal is to continuously evolve and push the boundaries of creativity in the digital world. In my journey, I have worked on multiple game titles, from racing games to puzzle genres, and I take pride in delivering high-quality assets that enhance user experience. When I'm not working, I enjoy exploring new design tools and techniques that help me stay ahead in this ever-evolving industry.

Available to hire

I am a passionate 3D graphic artist with over 7 years of experience specializing in various areas like modeling, texturing, and animation. I love collaborating with game developers and designers to create engaging experiences through art. My goal is to continuously evolve and push the boundaries of creativity in the digital world.

In my journey, I have worked on multiple game titles, from racing games to puzzle genres, and I take pride in delivering high-quality assets that enhance user experience. When I’m not working, I enjoy exploring new design tools and techniques that help me stay ahead in this ever-evolving industry.

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Language

Indonesian
Fluent
English
Intermediate

Work Experience

Freelance 3D Artist at Rababa Games
January 1, 2025 - Present
Worked on the Hajwala Racing Game for PS5 and mobile platforms, focusing on car optimization and designing new road tracks using Unity. Created various 3D assets for other titles, ensuring high-quality visuals and performance.
3D Artist at Noisy Nit Game
January 1, 2023 - Present
Involved in developing 3D assets for multiple gaming projects including modeling, texturing, rigging, and animation, contributing to a game that focuses on engaging gameplay.
3D Artist at TFNSW-Web-Game
January 1, 2023 - Present
Responsible for creating 3D models and assets, as well as working on rigging and animation for various projects, ensuring cohesive design and functionality.
3D Mascot Modeler at Tradie Roo
January 1, 2023 - Present
Designed and rigged a 3D mascot for Tradie Roo, focusing on creating an engaging character that effectively represents the brand.
3D Asset Modeler at Nuggle Puzzle Game
January 1, 2023 - Present
Specialized in modeling and texturing 3D assets, along with visual concept design for levels and UI design, enhancing the overall gaming experience.
3D Modeler at Zepeto Avatar
January 1, 2023 - Present
Worked on 3D modeling, texturing, rigging, and implementation for avatar accessories, particularly shoes, enhancing user customization options.

Education

Bachelor's Degree at University of Malang
January 1, 2005 - January 1, 2009

Qualifications

Unity Creative Core Badge
January 1, 2024 - February 20, 2026
Google Course on Marketing
January 1, 2023 - February 20, 2026

Industry Experience

Gaming, Media & Entertainment