YG

Yuvraj Ghoghari

Available to hire

Hello! I’m Yuvraj Ghoghari, an Unreal Engine Programmer with 4 years of hands-on experience specializing in C++, GAS, and low-level systems.

About

Hello! I’m Yuvraj Ghoghari, an Unreal Engine Programmer with 4 years of hands-on experience specializing in C++, GAS, and low-level systems. I build scalable multiplayer frameworks and native tooling, delivering robust, high-performance features for desktop and mobile targets. I enjoy turning complex design goals into practical engine features and collaborating with artists and designers to ship polished experiences.

I thrive in cross-functional teams, lead with a pragmatic, performance-first mindset, and love shaping the technical foundation of ambitious games. When I’m not coding, I enjoy prototyping new ideas and mentoring peers to raise the bar on quality and speed.

  • 3 years' experience
  • Joined June 2026

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience· 6 roles

Senior Unreal Engine Programmer · OrendaMay 2025 – Oct 2025 · 6 mos

Architected and shipped an immersive 3D simulation platform from the ground up over 1.5 years, successfully pivoting the technical strategy from pixel-streaming to a highly optimized native desktop application. Coordinated across a cross-functional team of 4 and translated business requirements into core technical features. Integrated complex third-party tools (Chromium Web Views, Zoom, Xsolla) into Unreal Engine 5 and built custom C++ tools to expose variables for designer-led grey boxing.

Lead Unreal Engine Programmer · HoloecoMay 2024 – Nov 2025 · 1 yr 7 mos

Architected and shipped an immersive 3D simulation platform from the ground up over 1.5 years, pivoting technical strategy from pixel-streaming to a highly optimized native desktop application. Coordinated across a cross-functional team of 4 (artists and designers) and worked directly with stakeholders to translate business requirements into core technical features. Integrated Chromium Web Views, Zoom, and Xsolla into Unreal Engine 5 and built custom C++ tools to expose variables for designer-led grey-boxing.

Gameplay Engineer · Salv Craft StudiosMar 2024 – May 2025 · 1 yr 3 mos

Engineered scalable gameplay systems for a multiplayer Action-RPG using the Lyra Framework and led an 8-person cross-functional team (animators, artists, designers) through development. Evaluated networking solutions and integrated Epic Online Services (EOS) for matchmaking, replacing Nakama to speed up development and improve multiplayer stability. Built MP_Aptos, a custom Unreal plugin wrapping the Aptos SDK to enable Blueprint wallet connections and transaction signing.

Gameplay Programmer · Alone CloneAug 2023 – Mar 2024 · 8 mos
Freelance Unreal Engine Programmer · Self-employedJun 2023 – Present · 3 yrs 6 mos
3D Modeler & Optimizer · NamagamesFeb 2023 – Aug 2023 · 7 mos

Education

Diploma in Computer Engineering · Gujarat Technological University2018 – 2021
B.Tech in Computer Engineering · Gujarat Technological University2021 – 2024

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