Zachary Muraglia
Hi, I’m Zack Sporen, a game designer, graphic artist, and creative consultant with over 20 years of experience in high-concept design, digital media, and strategic consulting.
About
Hi, I’m Zack Sporen, a game designer, graphic artist, and creative consultant with over 20 years of experience in high-concept design, digital media, and strategic consulting. I’ve led cross-functional teams and built a track record of turning concepts into polished, high-impact experiences for clients across gaming, entertainment, and finance. I’m passionate about blending applied mathematics, behavioral psychology, and storytelling to create immersive experiences that engage players and audiences while delivering measurable results.
I’m always seeking opportunities to innovate in game design, media production, or creative direction. I enjoy collaborating with bold teams to push boundaries, explore new technologies, and translate concepts from idea to execution with artistic integrity.
- 23 years' experience
- Joined January 2026
Industry experience
- Gaming
- Media & Entertainment
- Professional Services
- Software & Internet
- Other
More experts in New York, United States
Work experience· 8 roles
Provided expert consultation on game mechanics, narrative development, and visual design for wargaming projects. Collaborated on prototype iterations, applying principles from applied mathematics and behavioral psychology to optimize player engagement. Contributed to strategic planning, resulting in enhanced product roadmaps and user experience improvements.
Designed and produced high-stakes presentations for global investment banking clients, collaborating with senior executives including Matthew Wang. Integrated AI tools for design efficiency, enhancing visual storytelling and data visualization for digital gaming and financial sectors. Managed creative workflows under tight deadlines, ensuring seamless delivery of polished materials that supported multi-million-dollar deals. Navigated complex stakeholder feedback, refining projects to align with strategic goals while maintaining artistic integrity.
Authored and published 'Down & Out in Waterdeep', a best-selling Level 0 adventure for Dungeon & Dragons; contributed proceeds to charitable causes and collaborated with industry notables.
Education
Certifications and awards
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