Highly skilled character artist making 3D characters using Blender and Daz 3D.
The characters I make are rigged,textured,UV unwrapped and retopologised to the highest standard possible.
Formats I export in
•FBX
•OBJ
•DSUF (DazUserFile)
•DAE (Colada)
•.blend (Blender 3D file)
•3DS
•STL (Incase client wants to 3D print the character)
Software that I use
•Blender - For modelling scultping,texture painting,rigging,texturing and retopology
•Unreal Engine - Real time rendering and Animation
•Daz 3D - Quick character creation
Skills I make use of
•3D modelling
•3D sculpting
•Retoplogy
•Texture painting
Skills
Experience Level
Industry Experience
Skills
Experience Level
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