3D Character animator | Gameplay animator | Rigger bringing static models to life through expressive animation and robust technical rigging in Blender. Expertise: - Keyframe character animation with strong body mechanics and timing - Custom character rigs from bipeds to complex creatures - Game-engine optimized assets for Unity, Unreal Engine, and real-time pipelines - Facial rigging and performance animation I create characters that don't just move—they perform with personality while maintaining technical reliability across all platforms. *Ready to bring your characters to life?* 📩 linktr.ee/yizenli based in France ( Valence, Lyon ) remote jobs are welcome

Yi Zen Li

3D Character animator | Gameplay animator | Rigger bringing static models to life through expressive animation and robust technical rigging in Blender. Expertise: - Keyframe character animation with strong body mechanics and timing - Custom character rigs from bipeds to complex creatures - Game-engine optimized assets for Unity, Unreal Engine, and real-time pipelines - Facial rigging and performance animation I create characters that don't just move—they perform with personality while maintaining technical reliability across all platforms. *Ready to bring your characters to life?* 📩 linktr.ee/yizenli based in France ( Valence, Lyon ) remote jobs are welcome

Available to hire

3D Character animator | Gameplay animator | Rigger
bringing static models to life through expressive animation and robust technical rigging in Blender.

Expertise:

  • Keyframe character animation with strong body mechanics and timing
  • Custom character rigs from bipeds to complex creatures
  • Game-engine optimized assets for Unity, Unreal Engine, and real-time pipelines
  • Facial rigging and performance animation

I create characters that don’t just move—they perform with personality while maintaining technical reliability across all platforms.

Ready to bring your characters to life?
📩 linktr.ee/yizenli
based in France ( Valence, Lyon )
remote jobs are welcome

See more

Language

English
Fluent
French
Intermediate
Chinese
Fluent

Work Experience

Self-taught 3D Animator / Rigger at Patrick Picaut's Animation & Rigging Course
January 1, 2023 - Present
Completed Pierrick Picaut's animation and rigging course, mastering animation fundamentals and industry-standard workflows. Key exercises completed: - 12 principles of animation - character animation with props (Akali) - combat animation sequences (Trident sandbag boxing) - walk/ run cycle
Marketing / graphic designer at Niizo Craft
December 10, 2016 - September 24, 2019
Supported small sewing studio's transition to factory production. Managed crowdfunding campaign (1005% of goal), established e-commerce presence on Shopify and Etsy.
Composition / 2D Animator at BRIGHT IDEAS DESIGN
December 31, 2017 - September 24, 2025
Composition / 2D Animator; supported sewing studio's transition to factory production; contributed to a crowdfunding campaign and established ecommerce presence.

Education

Information & Communication at Yuan Ze University, Taiwan
January 11, 2030 - September 24, 2025
French Language Studies at FLE, NANTES, France
September 1, 2011 - January 31, 2013

Qualifications

Pierick Picaut's Animation & Rigging Course
January 11, 2030 - September 24, 2025
French Language Studies (FLENANTES)
January 11, 2030 - September 24, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education, Consumer Goods, Retail

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