I'm mainly responsible for 3D model construction, material creation, lighting design, and final rendering work. I'm proficient in various professional software including Cinema 4D, Unreal Engine, and Octane Renderer, dedicated to creating clear, vivid and beautiful visual experiences.

zxl0331

I'm mainly responsible for 3D model construction, material creation, lighting design, and final rendering work. I'm proficient in various professional software including Cinema 4D, Unreal Engine, and Octane Renderer, dedicated to creating clear, vivid and beautiful visual experiences.

Available to hire

I’m mainly responsible for 3D model construction, material creation, lighting design, and final rendering work. I’m proficient in various professional software including Cinema 4D, Unreal Engine, and Octane Renderer, dedicated to creating clear, vivid and beautiful visual experiences.

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Language

Chinese
Advanced
English
Intermediate

Work Experience

3D designer at Shanghai Octopus Culture Communication Co., Ltd
July 10, 2024 - Present
3D model,dynamic effects

Education

undergraduate at Xi’an Academy of Fine Arts
September 18, 2020 - June 30, 2024
major in animation

Qualifications

Professional 3D designer
July 10, 2024 - December 7, 2025

Industry Experience

Media & Entertainment
    paper Nantianmen Plan Theme Park

    “The Tiananmen Square South (Nantianmen) project is a sci-fi and mecha-themed park, covering an area of 500 square meters. I was responsible for modeling and rendering.”

    paper Meet Sai Lake

    This is a circular theater at the Swan Water Attraction next to Sailimu Lake, mainly showcasing the four seasons of Sailimu Lake. I was responsible for visual effects production.

    paper Ctrip - Taste of China

    This is a large-scale spatial performance organized by Ctrip, combining video scenery viewing, food tasting, and song and dance costume changes. I was mainly responsible for 3D camera production and post-production visual effects.

    paper Shanghai Science Museum - Six Degrees Theater

    Six Degrees Theater is a circular theater with four screens on all sides, telling the story of what changes our world would undergo if global temperatures rise by six degrees. I was mainly responsible for visual effects production, fish swarm particle animation, text flow deformation, and 3D panoramic material production.

    paper Shanghai Science Museum - Charming Rainforest

    This is a renovation plan for Shanghai Science Museum. I was mainly responsible for building models, materials, lighting, and rendering effects for the ‘Charming Rainforest’ exhibition area. Unreal Engine, C4D, and OC renderer were used in this project.

    uniE608 Personal Works
    This is some of my 3D renderings—they were created using C4D and Unreal Engine

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