I’m mainly responsible for 3D model construction, material creation, lighting design, and final rendering work. I’m proficient in various professional software including Cinema 4D, Unreal Engine, and Octane Renderer, dedicated to creating clear, vivid and beautiful visual experiences.
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“The Tiananmen Square South (Nantianmen) project is a sci-fi and mecha-themed park, covering an area of 500 square meters. I was responsible for modeling and rendering.”
This is a circular theater at the Swan Water Attraction next to Sailimu Lake, mainly showcasing the four seasons of Sailimu Lake. I was responsible for visual effects production.
This is a large-scale spatial performance organized by Ctrip, combining video scenery viewing, food tasting, and song and dance costume changes. I was mainly responsible for 3D camera production and post-production visual effects.
Six Degrees Theater is a circular theater with four screens on all sides, telling the story of what changes our world would undergo if global temperatures rise by six degrees. I was mainly responsible for visual effects production, fish swarm particle animation, text flow deformation, and 3D panoramic material production.
This is a renovation plan for Shanghai Science Museum. I was mainly responsible for building models, materials, lighting, and rendering effects for the ‘Charming Rainforest’ exhibition area. Unreal Engine, C4D, and OC renderer were used in this project.
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