Brooke Schlaphoff

Available to hire

I am a 3D and 2D artist for animation and games!

Work experience· 4 roles

3D Modeler · Wild Brain MediaJan 2017 – May 2025 · 8 yrs 5 mos

Modelled characters, props, and environments for animated series including Ninja Go (season 2-3), Blaze and the Monster Machines, and Megaman Fully Charged. Implemented proxy placement, UV mapping, and texturing using Substance Painter, Photoshop, and Krita. Interpreted storyboard concepts to align assets with approved designs and layout requirements. Performed ZBrush sculpting, V-Ray lighting, and Nuke compositing; managed pipeline assets in Shotgun and delivered work to meet client quality expectations.

Quality Assurance Analyst · Electronic ArtsFeb 2016 – Jan 2017 · 1 yr

Tested FIFA 15, FIFA 17, and Plants vs. Zombies; wrote and regressed bugs in Dev Track; conducted stability testing; created test cases and briefs for milestone deliverables; managed smoke tests for tools, asset verification, and footage gathering; collaborated with SIs/SEs to ensure end-user satisfaction.

3D GeneralistFeb 2015 – Oct 2015 · 9 mos

Created TV assets at feature-film quality (modelling, lighting, animation, and rendering using V-Ray in Maya).

2D Artist · AbbotsfordOct 2014 – Jan 2015 · 4 mos

Education

3D Modelling for Animation and Games · Institute of Vancouver2010 – 2012
Storyboard Certification · Vancouver Film School2025
Unreal Engine Fundamentals Certification · Vancouver Film School2025
Life Drawing · Life Drawing Classes with Jess Daniels2019

Certifications and awards

Storyboard Certification2025
Unreal Engine Fundamentals Certification2025
Life Drawing2019
Diploma - 3D Modeling for Animation and Games2010 – 2012

Character, Props, Vehicles, Enviorments

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