I am a dedicated 3D character animator with seven years of industry experience, actively seeking a Mid/Senior 3D Animator role. I am proficient in Maya with strong troubleshooting skills, and I bring expertise in character animation, creature animation, and in-engine animation implementation for a range of game projects.
Based in Bracknell, UK, I have delivered remote and in-house work across multiple projects, collaborating with small teams, planning animation workflows, and focusing on asset optimization and cinematic animation. I thrive on creative challenges and enjoy making believable, engaging characters and moments for players.
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Most upto date profile including my most recent project as of May 2026
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