I’m Alexander, a Sound Designer and Composer based in Stockholm, Sweden, with professional experience working with audio since 2019. My work covers sound design, composition, music production, mixing, and post-production for games, animation, and other creative projects. I create original music, sound effects, foley, and polished audio assets while collaborating closely with clients and creative teams. With a combination of creative and technical skills, I can contribute throughout the process, from developing ideas to delivering final audio. My experience includes game audio projects with interactive implementation as well as standalone sound design and music productions.

Alexander Fuentes

I’m Alexander, a Sound Designer and Composer based in Stockholm, Sweden, with professional experience working with audio since 2019. My work covers sound design, composition, music production, mixing, and post-production for games, animation, and other creative projects. I create original music, sound effects, foley, and polished audio assets while collaborating closely with clients and creative teams. With a combination of creative and technical skills, I can contribute throughout the process, from developing ideas to delivering final audio. My experience includes game audio projects with interactive implementation as well as standalone sound design and music productions.

Available to hire

I’m Alexander, a Sound Designer and Composer based in Stockholm, Sweden, with professional experience working with audio since 2019.

My work covers sound design, composition, music production, mixing, and post-production for games, animation, and other creative projects. I create original music, sound effects, foley, and polished audio assets while collaborating closely with clients and creative teams.

With a combination of creative and technical skills, I can contribute throughout the process, from developing ideas to delivering final audio. My experience includes game audio projects with interactive implementation as well as standalone sound design and music productions.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Beginner

Work Experience

Internship (Part-time) — Sound Design at Rebound Sound Company
February 1, 2026 - July 1, 2026
Sound design, post-audio editing, and asset preparation.
Audio/Implementation Sound Internship at Wishfully Studios
January 1, 2026 - July 1, 2026
Full responsibility for all in-game audio for a playable prototype as the sole audio member. Sound design and music composition for gameplay, trailers, and cinematic content. Designed and implemented FMOD audio systems covering core gameplay (VO, ambience, music, and gameplay events). Created and maintained structured audio documentation and sound lists. Used Git version control to manage and share FMOD project changes. Prepared and structured audio assets for engine integration and iterative development.
Sound Designer (Contract) at REDRUM AUDIO
January 1, 2026 - Present
Sound design for game/audio projects, including post-audio editing and asset preparation. Collaboration within studio pipeline and workflows.
Freelance Sound Designer & Composer at Self-employed
January 1, 2026 - Present
Sound design and music composition for game and media projects. Audio production work across multiple independent and client-based initiatives. Post-audio editing, asset preparation, and delivery for final production use.
Freelance Music Producer & Mixing Engineer at Self-employed
January 1, 2019 - January 1, 2024
Initiated and led creative projects, collaborating with artists and producers. Managed full production workflow from recording and editing instruments/vocals to final release. Mixed and mastered tracks to professional standards for independent and commercial releases. Designed album artwork and coordinated project timelines to meet deadlines.

Education

Game Audio Producer & Sound Designer at APAcademy
August 22, 2024 - June 12, 2026
Game Audio Program: Sound Design, Music Composition,Implementation with FMOD & Wwise. Integration with Unreal Engine & Unity.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Retail, Real Estate & Construction
    Sound-Design Showreel
    A collection of sound design redesigns created to demonstrate my approach to sound effects, Foley, and cinematic audio. Original video content belongs to its respective owners.
    Composition Showreel
    A collection of original compositions showcasing my work across cinematic, interactive game, and trailer music. Original video content belongs to its respective owners.