Available to hire
I am a VFX artist for video games who specializes in creating a wide range of VFX including magic, electricity, fire, smoke, explosions, and water. I work with everything from simulated VFX in Houdini and Embergen, to procedural material building, to 2D animated VFX.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Work Experience
VFX Artist - Project: Bouncing Eye at Independent / Freelance
January 1, 2026 - January 1, 2026Created a fully 2D animated VFX cartoon in Toonboom Harmony with stylized and rounded 2D VFX to achieve an engaging composition. Used Adobe After Effects to composite the animation into a fully shaded and colored cartoon.
VFX Artist - Project: Realistic Explosion VFX at Independent / Freelance
January 1, 2026 - January 1, 2026Created a realistic Explosion VFX in Unreal Engine using JangaFX Embergen to simulate fire and smoke; paired with a ground destruction simulation in Houdini; assembled the explosion in Niagara using a combination of custom materials and parameters on the particle system.
VFX Artist - Project: Lighting AOE at Independent / Freelance
January 1, 2025 - January 1, 2025Animated a 3D character and seamlessly timed 2D VFX Animated Lighting using ToonBoom Harmony, procedural materials from Substance Designer, particles, and smoke flipbook sprite animations in Unreal Engine’s Niagara to create a two-phase lighting AOE viewable from multiple angles and lighting scenarios.
Education
Bachelor’s Degree of Fine Arts In Digital Production (BFA) at Gnomon
January 1, 2022 - January 1, 2026Timing Workshop Certificate at VFX Apprentice
January 1, 2025 - January 1, 2025Qualifications
Timing Workshop Certificate
January 1, 2025 - January 1, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
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