Andrew McMasters
I began my career in 2007 after earning a BA in Digital Media for Visual Effects and Motion Graphics.
About
I began my career in 2007 after earning a BA in Digital Media for Visual Effects and Motion Graphics. I spent several years as a freelance VFX artist around Los Angeles before moving to Germany in 2013, where I took on a mix of freelance and full‑time roles and worked on film productions (including Pinocchio) and various ad campaigns. In 2014 I joined Volkswagen/DiBiFa, focusing on automotive design for web configurators and advertising campaigns.
From 2016 I progressed into leadership and technical roles, including Lead 3D Artist at Mackevision, then a Technical Supervisor role training a team of 12. Since 2020 I have embraced remote and contract work across the UK and beyond, building technical pipelines, VR media, and HMI renders for automotive and design agencies, including work with VW Linc, Jaguar Land Rover, and other clients.
- 12 years' experience
- Joined December 2025
Skills· 10
Languages
- EnglishFluent
- GermanIntermediate
Industry experience
- Media & Entertainment
- Software & Internet
- Manufacturing
- Professional Services
- Transportation & Logistics
- Gaming
- Other
More experts in Birmingham, United Kingdom
Work experience· 8 roles
Newark, CA (Remote). Building the technical pipeline and implementing the Digital Marketing Twin; software used included Vred, Deltagen, CATIA (3Dx platform), Unreal Engine 4/5.
Norfolk, UK (Remote). HMI renders, configurator POC, and animations.
Swindon, UK (Remote). Animation, modelling, rendering, editing, and compositing.
Education
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