I am a Game Designer with 4 years of experience in game and level design, as well as creating mechanics and puzzles. My guiding principles are simplicity and efficiency, which have driven me to design straightforward and successful video games tailored to the target audience, while also emphasizing strong support, collaboration, and unity within the team. I strive to be open-minded, creative, and generous in my approach, always eager to learn, to receive feedback, and to contribute to a positive, productive development environment. My portfolio is available at _Website not available. Sign in: https://www.twine.net/signup_

Anna María Nadworna Farbotko

I am a Game Designer with 4 years of experience in game and level design, as well as creating mechanics and puzzles. My guiding principles are simplicity and efficiency, which have driven me to design straightforward and successful video games tailored to the target audience, while also emphasizing strong support, collaboration, and unity within the team. I strive to be open-minded, creative, and generous in my approach, always eager to learn, to receive feedback, and to contribute to a positive, productive development environment. My portfolio is available at _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a Game Designer with 4 years of experience in game and level design, as well as creating mechanics and puzzles. My guiding principles are simplicity and efficiency, which have driven me to design straightforward and successful video games tailored to the target audience, while also emphasizing strong support, collaboration, and unity within the team.

I strive to be open-minded, creative, and generous in my approach, always eager to learn, to receive feedback, and to contribute to a positive, productive development environment.

My portfolio is available at Website not available. Sign in: https://www.twine.net/signup

See more

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
Polish
Fluent
English
Advanced

Work Experience

Level Designer at JIN & JAN
May 1, 2025 - May 1, 2025
Designed levels and puzzles; environment art and design; video editing; localization; QA testing. Contributed to profitable flow and progression; designed whole-map environment to match narrative; supported Art department.
Game Designer at DUCK UP
May 1, 2024 - May 1, 2024
Principal Game Designer; Vision holder; Level, Mechanics, Characters and UI/UX design; Design document creation and management.
Level Designer at Reference Games
June 1, 2022 - June 1, 2022
Level design for CROSSWORD MASTER; published Android and iOS release; Spanish localization; AI image generation.
Level Designer at Easy Brain
March 1, 2025 - November 6, 2025
Level designer for CROSSWORD MASTER: over 400 levels designed and published; Spanish localization; AI image generation.
Game Designer at CU4TRO
February 28, 2022 - February 28, 2022
Global Game Jam participant; Principal Game Designer; Vision holder; Level, Mechanics and UI design; Design document creation and management; Time coordination.

Education

Advanced Game Design Course at Serravi (Online)
September 1, 2021 - March 1, 2023
Digital Creation and Design at Universitat Oberta de Catalunya (Online)
September 1, 2024 - December 1, 2026
Advanced Specific Vocational Training at Fundación Obicex
September 1, 2017 - June 1, 2019

Qualifications

Advanced Game Design Course
September 1, 2021 - March 1, 2023
Digital Creation and Design
September 1, 2024 - December 1, 2026
Advanced Specific Vocational Training
September 1, 2017 - June 1, 2019

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

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