ProjectMAD
Alessandro Ravaglia
Published
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ProjectMAD is a large scale RTS game project aiming to support battles with tens of thousands of independent units.
It si developed in Unreal Engine 5 using Mass, UE native ECS, to handle the whole game logic and Niagara Particle System as the main mean to render units and buildings. This hybrid architecture ensures high performances scaling even with thousands of interacting units.
As of right now ProjectMAD is being developed only by me and you can find the code repository at: https://www.twine.net/signin