I’m Ansh Thakkar, a game developer and programmer focused on building polished multiplayer and mobile gameplay experiences. I’ve worked with Unity and C# as well as Unreal Engine and C++ to design systems like gameplay loops, UI flows, audio integration, and scalable data-driven mechanics. I enjoy solving performance and networking challenges, including building replicated combat/FPS systems, health and elimination workflows, match flow, scoreboards, HUD elements, and lag compensation. From prototype to production releases, I bring hands-on experience with tools like Visual Studio, Git, PlayFab/Photon, Steam online subsystems, Firebase A/B testing, and ad/monetization integrations.

Ansh Thakkar

I’m Ansh Thakkar, a game developer and programmer focused on building polished multiplayer and mobile gameplay experiences. I’ve worked with Unity and C# as well as Unreal Engine and C++ to design systems like gameplay loops, UI flows, audio integration, and scalable data-driven mechanics. I enjoy solving performance and networking challenges, including building replicated combat/FPS systems, health and elimination workflows, match flow, scoreboards, HUD elements, and lag compensation. From prototype to production releases, I bring hands-on experience with tools like Visual Studio, Git, PlayFab/Photon, Steam online subsystems, Firebase A/B testing, and ad/monetization integrations.

Available to hire

I’m Ansh Thakkar, a game developer and programmer focused on building polished multiplayer and mobile gameplay experiences. I’ve worked with Unity and C# as well as Unreal Engine and C++ to design systems like gameplay loops, UI flows, audio integration, and scalable data-driven mechanics.

I enjoy solving performance and networking challenges, including building replicated combat/FPS systems, health and elimination workflows, match flow, scoreboards, HUD elements, and lag compensation. From prototype to production releases, I bring hands-on experience with tools like Visual Studio, Git, PlayFab/Photon, Steam online subsystems, Firebase A/B testing, and ad/monetization integrations.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Advanced
Hindi
Fluent
Marathi (Marāṭhī)
Fluent

Work Experience

Eternoplay Game Developer Intern at Eternoplay
March 9, 2026 - August 9, 2026
Developed and contributed to mobile game features and gameplay systems, with an emphasis on gameplay implementation and iteration. Worked within a team environment to support production tasks and game updates.
Mobile Cloud Game Developer Intern at Mobicloud
May 21, 2025 - November 30, 2025
Developed and optimized 2D/3D mobile games using Unity and C#. Implemented gameplay, UI, audio, and level systems. Integrated advertising and monetization systems, and contributed to product releases and browser-based games.

Education

BCA Game development at Ajeenkya dy patil
July 25, 2023 - May 1, 2026
Bachelor of Computer Applications (Game Development) at Ajeenkya D Y Patil University
March 9, 2020 - August 9, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Computers & Electronics