I am a Unity developer with 3 years of professional experience and both an undergraduate and Master’s degree in game development. I am skilled in multiple programming languages, IDEs and frameworks, with a particular focus on C#, Visual Studio and Unity. I built Polaris 2 and continue to undertake courses in Unity and Unreal Engine to gain new skills and expand my knowledge within the gaming industry.
In addition to coding, I enjoy collaborating with teams, sharing knowledge, and taking on challenging projects. I’ve worked on RPG systems, AI, UI, and gameplay mechanics, and I thrive in iterative development and refactoring to keep code robust and scalable.
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