Aaron Wichers
I'm Aaron Wichers, a passionate game creator with expertise in 3D character art and game design.
About
I’m Aaron Wichers, a passionate game creator with expertise in 3D character art and game design. I craft immersive visuals and robust pipelines for VR, AR, and real-time experiences, balancing creativity with technical excellence.
I’ve led teams, built production pipelines, and delivered high-quality assets under tight deadlines. I’m committed to pushing creative and technical boundaries in the gaming industry and love collaborating with cross-disciplinary teams to bring bold ideas to life.
- 4 years' experience
- Joined December 2025
Languages
- EnglishFluent
- Spanish; CastilianIntermediate
- FrenchIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
Work experience· 5 roles
Managed a native art team to develop Roblox games with tight deadlines. Led freelance coordinator and asset pipeline development for optimized production. Found creative and technical solutions to enhance game aesthetics while working within platform constraints. Provided mentorship and feedback to improve team output and efficiency.
Established the 3D asset pipeline for implementation in Unreal Engine 5 for Meta Quest 2. Conducted R&D for technical limitations in multi-layer VR environments. Designed avatars and immersive VR worlds for the platform.
Designed characters, main ships, enemies, and bosses for the indie game Astro Dogs (Steam). Rigged and animated all characters. Assisted with texturing and asset creation within a small 6-person indie team.
Education
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