Aaron Wichers

Available to hire

I'm Aaron Wichers, a passionate game creator with expertise in 3D character art and game design.

About

I’m Aaron Wichers, a passionate game creator with expertise in 3D character art and game design. I craft immersive visuals and robust pipelines for VR, AR, and real-time experiences, balancing creativity with technical excellence.

I’ve led teams, built production pipelines, and delivered high-quality assets under tight deadlines. I’m committed to pushing creative and technical boundaries in the gaming industry and love collaborating with cross-disciplinary teams to bring bold ideas to life.

  • 4 years' experience
  • Joined December 2025

Languages

  • EnglishFluent
  • Spanish; CastilianIntermediate
  • FrenchIntermediate

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Work experience· 5 roles

Art Lead · XolborJun 2024 – Mar 2025 · 10 mos

Managed a native art team to develop Roblox games with tight deadlines. Led freelance coordinator and asset pipeline development for optimized production. Found creative and technical solutions to enhance game aesthetics while working within platform constraints. Provided mentorship and feedback to improve team output and efficiency.

3D Artist · The ViewJul 2022 – Nov 2023 · 1 yr 5 mos

Established the 3D asset pipeline for implementation in Unreal Engine 5 for Meta Quest 2. Conducted R&D for technical limitations in multi-layer VR environments. Designed avatars and immersive VR worlds for the platform.

3D Artist · Dynamic Media TriadNov 2019 – Feb 2021 · 1 yr 4 mos

Designed characters, main ships, enemies, and bosses for the indie game Astro Dogs (Steam). Rigged and animated all characters. Assisted with texturing and asset creation within a small 6-person indie team.

3D Artist Intern · Parable B.V.Sep 2017 – Feb 2018 · 6 mos
3D Artist Intern · Extra RealityFeb 2016 – Jul 2016 · 6 mos

Education

Bachelor of Arts in Marketing Communication · Saxion University2013 – 2018
Bachelor of Science in Game Art · Game Art Institute of Vancouver2008 – 2010

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