With a broad skill set spanning Unity, JavaScript, Node.js, C#, and HTML5, Aaron specializes in creating immersive experiences that bridge the gap between technology and human connection. His work focuses on AR/VR applications, educational platforms, gaming solutions, and mobile experiences that make complex ideas accessible and engaging.
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Contributed to an updated leaderboard experience for Mario Kart Universal Studios, designed to deliver a clear, exciting reveal of player performance as guests exit the ride. The work centered on synchronizing multiple display outputs with live kart score data, ensuring each lane’s results appeared at the precise moment players arrived—maximizing clarity, pacing, and showmanship in a high-traffic environment.
In addition to UI/UX and real-time display integration, I supported in-game polish by contributing to character animations and special effects, helping reinforce moment-to-moment feedback and elevate the overall presentation quality.
The University of Alberta Through the Looking Glass project was an ambitious effort to convey the difficulties of living with different eye conditions. Since this virtual reality project was meant to be shown at an annual fundraiser gala, our goal was to keep it fun and lighthearted.
We worked very closely with the University of Alberta Department of Ophthalmology to ensure that the visual conditions were as accurate as possible.
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