Hi, I’m Abdallah Al-Bitar, a Unity VR developer with a strong background in creating immersive VR experiences for training, education, and entertainment. I enjoy building user-friendly interfaces and delivering high-performance solutions that run smoothly across platforms. I’m passionate about solving diverse challenges, collaborating with cross-functional teams, and turning innovative ideas into production-ready VR applications. Based in Cairo, I’ve worked on VR multiplayer games, virtual museums, and educational simulations using Unity, C#, and Photon Networking, and I’m eager to continue pushing the boundaries of VR in learning and training contexts.

Abdallah Al-Bitar

Hi, I’m Abdallah Al-Bitar, a Unity VR developer with a strong background in creating immersive VR experiences for training, education, and entertainment. I enjoy building user-friendly interfaces and delivering high-performance solutions that run smoothly across platforms. I’m passionate about solving diverse challenges, collaborating with cross-functional teams, and turning innovative ideas into production-ready VR applications. Based in Cairo, I’ve worked on VR multiplayer games, virtual museums, and educational simulations using Unity, C#, and Photon Networking, and I’m eager to continue pushing the boundaries of VR in learning and training contexts.

Available to hire

Hi, I’m Abdallah Al-Bitar, a Unity VR developer with a strong background in creating immersive VR experiences for training, education, and entertainment. I enjoy building user-friendly interfaces and delivering high-performance solutions that run smoothly across platforms.

I’m passionate about solving diverse challenges, collaborating with cross-functional teams, and turning innovative ideas into production-ready VR applications. Based in Cairo, I’ve worked on VR multiplayer games, virtual museums, and educational simulations using Unity, C#, and Photon Networking, and I’m eager to continue pushing the boundaries of VR in learning and training contexts.

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Language

Arabic
Fluent
French
Intermediate
English
Advanced
German
Intermediate

Work Experience

VR Education Experiment Developer at Independent Project – Monarch Butterflies
September 1, 2024 - October 1, 2024
Developed immersive VR educational experiments using Unity to explore the reproductive behavior of monarch butterflies, enabling hands-on learning in a virtual environment.
VR Education Experiment Developer at DNA
September 1, 2024 - October 1, 2024
Developed immersive VR-based educational experiments using Unity, simulating a banana DNA extraction process in a virtual laboratory to illustrate molecular biology concepts.
Mid-Level Unity VR Developer at Almota Hida Education Group
May 2, 2024 - Present
Developed immersive VR experiences using Unity to enhance student learning, focusing on subjects such as chemistry, biology, earth sciences, and related fields.
VR Applications Developer at Bright Vision Technology
February 2, 2024 - May 2, 2024
Developed immersive VR experiences for various industries to train workers on essential safety protocols and procedures.
VR Training Program Developer at Unsafe Entrances Exits
February 1, 2024 - May 1, 2024
Developed immersive VR training program using Unity to educate users on essential safety provisions, ensuring safer and more accessible environments.
VR Training Program Developer at Slaughter Safety Provisions
February 1, 2024 - May 1, 2024
Developed immersive VR training program using Unity to educate workers on essential safety provisions, aiming to enhance workplace safety and compliance.
VR Training Program Developer at Metal Constructions
February 1, 2024 - May 1, 2024
Developed immersive VR training program using Unity to educate workers on essential safety protocols, focusing on proper equipment usage, emergency procedures, and safety compliance.
VR Developer at Al-Motahida Education Group
February 1, 2024 - May 1, 2024
Developed immersive VR experiences using Unity to enhance student learning, including interactive labs and scenario-based lessons.
VR Multiplayer Game Developer at DevRingers
February 1, 2024 - May 1, 2024
Developed a VR multiplayer shooter game using Unity, featuring a Team Deathmatch mode with two competing teams.
Independent Project – Zelda Recreation at Self-Generated
December 1, 2022 - January 1, 2023
Small-scale recreation of The Legend of Zelda using Unity 3D and C#, focusing on core gameplay mechanics and level design.
VR Museum / Immersive VR Developer at German International University (GIU)
August 1, 2021 - October 1, 2021
Created a VR Museum in Unity with realistic monuments of Egypt; interactive environment for learning Egyptian history. The project showcased educational VR content and interactive scenarios.

Education

Bachelor of Science in Computer Science at German University in Cairo (GUC)
September 1, 2018 - July 1, 2023
VR Multiplayer Game Developer Certificate at German International University (GIU)
August 1, 2021 - October 1, 2021
Bachelor of Science in Computer Science at German University in Cairo (GUC)
September 1, 2018 - July 1, 2023

Qualifications

Full Scholarship - German University in Cairo (GUC)
September 1, 2018 - July 1, 2023

Industry Experience

Education, Gaming, Media & Entertainment, Software & Internet, Computers & Electronics