Fareed
I’m Fareed, a self-taught hard-surface 3D artist focused on game-ready mechanical assets, sci-fi props, robots, and mechs.
About
I’m Fareed, a self-taught hard-surface 3D artist focused on game-ready mechanical assets, sci-fi props, robots, and mechs. I specialize in creating production-ready models with clean topology, consistent scale, and real-time friendly detail tuned for game engines.
I’ve delivered optimized hard-surface assets for software and indie projects by combining efficient modeling, procedural texturing workflows, and solid UV unwrapping practices. I work with toolchains like Blender, Unity, and Unreal Engine to build assets that integrate smoothly into production pipelines.
- Joined September 2026
Industry experience
- Gaming
- Computers & Electronics
- Software & Internet
- Media & Entertainment
More experts in Islamabad, Pakistan
Education
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