Available to hire
Experienced 3D Environment & Hard Surface Artist based in Berlin. With a background as a Senior 3D Artist for VR/AR and over 8 years of freelance experience, I specialize in creating realistic, game-ready assets.
I combine technical precision with artistic vision to deliver high-quality environments and props. Whether you need complex hard surface modeling or immersive level design, I work fast and flexibly to meet your deadlines.
My Toolkit: 3ds Max, Substance Painter, Unreal Engine.
Portfolio: Website not available. Sign in: https://www.twine.net/signup
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Language
German
Fluent
English
Advanced
Work Experience
3D Hardware Designer at Phizzard GmbH
March 1, 2001 - April 30, 2017Education
Game Art & Animation at Games Academy Berlin
October 1, 2012 - August 31, 2014Game Design at Games Academy Berlin
October 1, 2014 - August 31, 2015Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming
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