Poe UI Motion Promo
Abubakr Hakeem
Published
The Goal
Show how Poe works in 20 seconds: too many AIs and too many tabs, and one place where you chat with any model, compare answers and explore bots.
My Role
Concept, storyboard, script, UI design, motion design, voiceover and sound design.
The Process
Script and storyboard: a problem-to-solution intro, then one scene for each core feature (chat, compare, explore), ending on the brand.
UI build: I rebuilt Poe’s key screens as fully layered designs, with each card, text line and icon as its own layer, so everything could be animated.
Motion: a 3D card stack with camera moves, motion blur and neon glow, plus kinetic typography with animated bracket frames.
Sound: voiceover timed to every scene, with sound design.
Final compositing and export at 1920x1080 in After Effects.
The Result
A 20-second promo with voiceover that explains the product’s whole idea in four beats: the problem, the solution, how it works and the call to action.
Tools
After Effects
This is a concept project and is not affiliated with Poe.