Ace Schneider

Available to hire

I’m Ace, a professional animator and artist with over 10 years of experience in the games industry, and a graduate of Ringling College of Art and Design with a degree in Computer Animation.

About

I’m Ace, a professional animator and artist with over 10 years of experience in the games industry, and a graduate of Ringling College of Art and Design with a degree in Computer Animation. My background spans mobile and console development, with expertise in 3D animation, 2D hand-drawn animation, 2D puppet animation, concept art, and hand-drawn VFX.

  • Joined March 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Projects · 1

Work experience

Principal Animator · Heart MachineAug 2022 – Nov 2025 · 3 yrs 4 mos

• Directed combat animation and set quality standards for a fast-paced action side-scroller. • Defined animation style and consistency across characters and creatures. • Oversaw the full animation pipeline from concept to in-engine implementation. • Mentored team members and collaborated with design, art, and engineering to align gameplay and visuals.

Animator · ScopelyJan 2020 – Apr 2022 · 2 yrs 4 mos

• Developed high-quality character, VFX, and UI animations aligned with project vision, enhancing gameplay and aesthetics. • Owned animation tasks from concept to implementation, applying independent decision-making and artistic judgment. • Adapted quickly to new tools and workflows, improving efficiency across 2D and 3D pipelines. • Collaborated cross-disciplinarily to maintain cohesive visual storytelling and polish.

Animator · Backflip StudiosJul 2015 – Oct 2019 · 4 yrs 4 mos

• Animated 2D and 3D characters for DragonVale and DragonVale World, delivering expressive cycles and optimized mobile performance. • Concepted and finalized dragon, character, and creature designs, maintaining visual continuity from sketch to animation-ready assets. • Contributed to unreleased projects, creating diverse 2D/3D animations and original concept art. • Designed and optimized animation pipelines, enhancing workflow efficiency and cross-team collaboration.

Education

Bachelor of Fine Art in Computer Animation · Ringling College of Art and Design2010 – 2014

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