Sound Designer - Composer - Musician Recording and designing modern sounds, mixed all in Logic Pro X plus many brand-named plugins (including: Melodyne, Waves, iZotope, Soundtoys and more). I bring a diverse mix of technical, creative, and problem-solving skills developed through my background in audio engineering and education.

Adam Franceschini

PRO

Sound Designer - Composer - Musician Recording and designing modern sounds, mixed all in Logic Pro X plus many brand-named plugins (including: Melodyne, Waves, iZotope, Soundtoys and more). I bring a diverse mix of technical, creative, and problem-solving skills developed through my background in audio engineering and education.

Available to hire

Sound Designer - Composer - Musician

Recording and designing modern sounds, mixed all in Logic Pro X plus many brand-named plugins (including: Melodyne, Waves, iZotope, Soundtoys and more).

I bring a diverse mix of technical, creative, and problem-solving skills developed through my background in audio engineering and education.

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Language

English
Fluent

Work Experience

Music Producer at New York City Department of Education
January 1, 2011 - November 12, 2025
Processed and prepared licensed music and custom audio content for a range of media applications, ensuring compatibility with client workflows. Generated detailed tempo maps and synced instrumental and vocal stems using DAWs such as Pro Tools and Logic Pro X. Recording, composing, tuning and editing audio files for high quality exporting. Producing music demos from start to finish using digital audio workstations, acoustic recordings, virtual instrument libraries and plug-ins.
Special Educator at New York City Department of Education
January 1, 2016 - January 1, 2016
Created and spearheaded lessons designed for students with special needs. Developed individualized Education Plans and goals by subject personalized for each student. Collaborated with administrators, service providers and parents to ensure student growth and achievement.
Sound Technician at Pro Show Sound Services
January 1, 2015 - January 1, 2015
Assisted FOH and Monitor Engineers in multi-band setups, live recordings, signal flow troubleshooting, and teardown during live events. Gained hands-on experience with real-time audio signal routing, gains staging, and team-based audio problem-solving.
Sound Designer at Self-Employed
January 1, 2016 - Present
Designed original sound assets by mixing Foley, field recordings, synthesizers and plug-ins into DAWs. Used Unreal Engine 4/Blueprints and Sound Cues to apply sound assets into gameplay, environments, UI and player input components with pitch variation and attenuation. Composed and produced music with Logic Pro X; achieved 10+ placements on national TV networks.
Sound Technician at Pro Sound Services
January 1, 2014 - January 1, 2015
Assistant FOH and Monitor Engineers in setup, band recordings, signal flow, troubleshooting and teardown during live performances.

Education

Master's in Education at Pace University
January 1, 2016 - January 1, 2018
B.S. in Audio Engineering and Technology at Belmont University
January 1, 2011 - January 1, 2014
B.S. Audio Engineering and Technology at Belmont University
January 1, 2011 - January 1, 2014
M.S. Education at Pace University
January 1, 2016 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Gaming