I’m a versatile sound designer and editor based in London (UK) with experience across film, TV , video games and long-form narrative content. My work spans dialogue editing, ADR supervision and editing, effects editing and design, foley recording and editing, and mixing.
I am comfortable working on large scale projects, working independently or as part of a remote team to meet clear creative goals and technical requirements. I am organised, proactive and can work to tight schedules if needed.
Ultimately, I put the creative direction of the work first, and prioritise performance and emotional impact, and enjoy developing a unique sonic palette that supports the artistic intentions of each project.
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