Adam Peter Fakla
I love games, world-building, and narrative writing. I enjoy refining concepts and ideas, delivering and improving on feedback.
About
I love games, world-building, and narrative writing. I enjoy refining concepts and ideas, delivering and improving on feedback.
I love structure and planning, but I understand flexibility. I have fundamental rigging, skinning and engine-implementation knowledge. Proficient in Maya, Blender, Unreal Engine 5.
- 1 year's experience
- Joined December 2025
Languages
- EnglishAdvanced
- SlovakFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
Work experience
Technical Animator Intern · ION Game DesignJul 2025 – Present · 1 yr 5 mos
Technical Animator Internship · ION Game DesignJul 2025 – Dec 2025 · 6 mos
Gained experience in game animation pipelines, rigging, and asset integration; collaborated with design and art teams to deliver polished animation assets.
Education
Future Games Program · Future Games, Stockholm, Sweden2023 – 2025
Program in Animation, Technical Animation, Motion Capture, Rigging, Skinning, Retargeting, Unreal Engine · Future Games, Stockholm, Sweden2023 – 2025
Certifications and awards· 5
Swedish Game Awards – Fleshbound (Nominee)2030 – 2025
Swedish Game Awards – Fleshbound (Winner)2030 – 2025
Future Games Awards – Fleshbound2030 – 2025
Future Games Awards – Shards of the Banished2030 – 2025
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